well, anyway, just a few tips. wether or not they're good is personal taste.
its A7 not a7
the engine is called "A7", not lite-c or whatelse.
even though jcl gave you the lightbulb for "lite c", it's a difficult design element. i'd advice you to abstract it
make the reader get what "A7" is without telling him ("this is a game engine, you know...")
i hate lens flares.
don't use pixel effects for the logo part. never use any predefined pixel effects anywhere in a logo.
use colors that match, and don't use thousands of colors for the logo.
use a high contrast. complementary or triadic colors may match better than two grey tones
if you intend to make a splash screen, keep in mind that splash screens do nothing but emphasize a logo's message, so it's not the splash screen that has to catch our eyes, it has to direct our view to the logo
don't use any redundant information in the logo
well... good luck
Last edited by Joey; 01/24/07 15:50.