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I have been an owner of 3DGS since A4, I am hardly talking through my hat.




Me too, so what?

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and if my findings were incorrect all I would ask to refute those findings is a working demo that allows 20 people to connect to a single server and run around without cratering their FPS to 1. Your demo does not allow that.




Not true, it does.

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Fastlanes working physics example allowing multiple people to view a physics interaction is not the same as even a handfull of people physically running around and sending their player object updates.




They do not just watch, every single client does also interact with the physics and can move around in the world, even pushing other players and the so.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku