Well everything is in the code, but if things are not clear just ask.
The most important things are: - Make effects fast (so that it's hard to see how they are made) - Sprites to create a "blurry mass" - tga textures with those settings: MY.BRIGHT = ON; MY.TRANSPARENT = ON; MY.ALPHA = 0 to 100; MY.UNLIT = ON; MY.NOFOG = ON; MY.AMBIENT = 100;