Great concept guys and very well done too.
Shaders didnt come into effect so it played well on my low end system.

I liked the movement and scene and thought this really needs to be a little bigger or something as it seems too small somehow.
Those seams are nasty and you need to either sew them together or use a single mesh, my old way was to create backing models to view thru the seams rather than infinite space.
In your scene, it looks as though you can get away with using growth overhangs to hide some seams.