Quote:


frazzle:
There is actually no water shader applied yet. We have some ideas, and will have to test which one is the best.
About the texture sizes: all textures are 512*512 except the blending maps (1024*1024). In a earlier stage we had all textures on 1024*1024 and the blendmaps even 2048*2048, but we thought its better to go down because we want to add so much more stuff like particles, sound, etc...





Oke, thxn for the info Btw, are you going to write the water shader yourself ??

Cheers

Frazzle


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