well... games... HAvenīt seen yet the video, right now downloading. 1min 22seconds...

Hmmm... Strange music. Game modes, death match, team death match, capture the flower, flower breeding*, last be(e) flying, KotHh*, honey masters*, bee boom*

*flower breeding: A big flower in the center of the map produces from time to time spores. The players can collect these spores and must bring it to their base. If a spore carrier gets shot by an opponent she drops the spore. They have to drop the spore over their base (by pressing the drop button or flying close over the base ground. After 10seconds the spore becomes a seed and so it gets a point for that player and canīt be stolen. The first player who gets 3 seeds(points) wins. While the spore isnīt a seed it can be stolen from the players base so he has to defend it. The bases and the big flower are all close together, not too far away from each other.

*King of the Honey hill (needs teams): On top of a rock or hill or roof or something a physic item gets placed. Team A has to keep it on top of the building the opponent team B has to get it down. The longer the game lasts the less fiction the physic item gets. As soon as it drops to the ground the round is over and the teams switch positions. Now team B must keep it on top as long as they needed to get it down when team A was defending it. The physic item could be a honey filled Bienenwabe.

*Honey masters (needs teams 4vs4 or something): Flowers are spread over the island. Each team has one mainbuilding at start. The bees have to fly to the flowers and collect honey and bring it to the mainbuilding. There they can buy buildings, units and weapons. The team whos main building or players gets destroyed loses.
Buyable stuff:
Buildings: defence buildings A,B,C
defence building A, shoots semi fast big balls towards the enemy (only fast and not close bees can avoid getting hit)
defence building B, shoots explosive balls towards the enemy (ball explodes where the bee was when the ball was shot or when it hits something)
defence building C, shoots fast tranquilizer spores (enemy, gets slower and his view gets blurred or something)
Weapons:
Units (different Insects which are locked to the main bee):
Moskito - shoots into the direction in which the bee is shooting like a machine gun medium small balls
Bee Drone - (armor)
small Bug - shoots in the direction the Player bee is shooting, explosive small balls
other small Bug - shoots towards opponent when it gets shot
big Bug - like a drop bomg, damages everything around it in a huge area, can be detonated by the player, the closer something is the more damage, espacially useful to destroy the opponents main building
Hornet - shoots homing missles which slightly move towards the enemy

*bee boom (multiply players needed, must be played inside the house, with some obstacles): Game starts like death match. BUT when the first players health drops to 0 he becomes a bee bomber. But no one knows who it is except the one who is the bee bomber (and maybe the one who shot him, but he canīt be sure because everyone was shooting everyone). Now no one can get shot anymore and all have to run away from each other because they donīt know who will detonte. They all just hear the countdown while the bomber is hunting/sneaking into them until he detonates. After the countdown is over all can shoot again till the next countdown starts (the next player is hit to 0 hp). If someone got hit by the detonated bee his hp gets lower. If it should get to 0 the next countdown starts. If multiple bees get their hp to 0 by the detonation they are all explosive bees and detonate at 0. The last bee who survives wins the round.

*bee boom 2: in this mode the explosive bees are visible. They spread spark particles and glow or make a noise or something.


:L