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Spoils of War #436048
01/17/14 19:22
01/17/14 19:22
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Joined: Nov 2010
Posts: 8
C
ccg Offline OP
Newbie
Spoils of War

Most online games either provide a real-time strategy (RTS) or first-person shooter (FPS) experience; however, Spoils of War is an innovative merger of both, in order to create a fun and original game. Gamers will be able to create a mechanized army, air defenses, infantry and support unites from RTS mode. By just clicking a mouse, forces can be deployed, instructed to attack, defend, amass in force, etc. To control the units, gamers simply toggle into FPS mode to experience being in a first person shooter. As users gain experience, new features will be unlocked - creating a rich gaming experience that can be enjoyed almost indefinitely. With a unique combination of FPS, RTS and multiplayer capabilities, users can partake in an exceptional gaming experience. Spoils of War will allow players to use many skills, including strategy, planning, or just blowing stuff up. With the ability to ‘play your way,’ Spoils of War is an unprecedented gaming experience.

For more information about Spoils of War and to get a free demo, visit

http://www.ecgames.com/MakeItHappen
Last edited by ccg; 01/20/14 15:35. Reason: Added soft shadow stuff
24 Comments
Re: Spoils of War [Re: ccg] #436050
01/17/14 20:21
01/17/14 20:21
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Professional quality at its best!
Very good Description.
Sounds and looks incredibly fun. Love the title "Spoils of War".
The Graphics - Dont get me started on the graphics. The explosions look nice! The sound fx are perfect, mini map is fantastic. Effects are nice. Lighting sets the mood well.

Love the overall idea really. I like the idea of being one of the soldiers you create, and play as them individually - and fly the aircrafts,

The fact that its online is wonderful laugh

So may I be the first to say "Here's to your success!" laugh

Cheers.

Last edited by DevoN; 01/17/14 20:22.
Re: Spoils of War [Re: DLively] #436051
01/17/14 20:25
01/17/14 20:25
Joined: Aug 2005
Posts: 18
US
S
SilientP Offline
Newbie
SilientP  Offline
Newbie
S

Joined: Aug 2005
Posts: 18
US
DevoN -Thank you for cheering us on! We've been at this for a long time! We have a free single player demo on our kickstarter site www.ecgame.com/makeithappen. It has no ads or other junk. Would love for you to play it and post your thoughts.

You can always privately email me at jservia@ecgames.com

Again - thank you!

Last edited by SilientP; 01/17/14 20:27.
Re: Spoils of War [Re: SilientP] #436059
01/18/14 05:07
01/18/14 05:07
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
I can't seem to find a way to play it frown


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Re: Spoils of War [Re: DLively] #436076
01/18/14 15:14
01/18/14 15:14
Joined: Aug 2005
Posts: 18
US
S
SilientP Offline
Newbie
SilientP  Offline
Newbie
S

Joined: Aug 2005
Posts: 18
US
We placed a link directly to the download directory on www.ecgames.com/makeithappen.

A little way down the page you will see a link that will take you right to the download.

The download needs to be unzipped. Then run the .exe file.

Hope this helps! Looking forward to your thoughts.

Last edited by SilientP; 01/18/14 15:14.
Re: Spoils of War [Re: SilientP] #436083
01/18/14 21:56
01/18/14 21:56
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
I did not look in detail for now, but i will. Yet, just wanted to say i like the look. Somehow it reminds me on MDK which was great. But for my taste 16fps is a way too slow for such type of game (arcade). At least it should be over 30, if somehow possible (4 my taste).

Re: Spoils of War [Re: rayp] #436090
01/19/14 12:51
01/19/14 12:51
Joined: Aug 2005
Posts: 18
US
S
SilientP Offline
Newbie
SilientP  Offline
Newbie
S

Joined: Aug 2005
Posts: 18
US
It runs well above 30 frames most of the time. The exception is when were running shadows. We can get dips as low as 15frames. Were still optimizing code so hopefully we can figure out what's going on. Our lead developer will be posting a question for JCL about the issue shortly on the forum.

Re: Spoils of War [Re: SilientP] #436091
01/19/14 13:34
01/19/14 13:34
Joined: Jul 2013
Posts: 158
F
Feindbild Offline
Member
Feindbild  Offline
Member
F

Joined: Jul 2013
Posts: 158
I love the gameplay, this is an idea I had for a long time now. I'll make sure to follow the development closely laugh
Seems you extended the engine in quite a lot of ways - what kind of system are you using for the server?

Re: Spoils of War [Re: Feindbild] #436092
01/19/14 16:48
01/19/14 16:48
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I can make you nice fast shadows. if needed with in-game customization for easy testing and fine tuning. can be added to custom shaders easily. what kind of shadows are you using currently?


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Re: Spoils of War [Re: sivan] #436122
01/20/14 13:51
01/20/14 13:51
Joined: Aug 2005
Posts: 18
US
S
SilientP Offline
Newbie
SilientP  Offline
Newbie
S

Joined: Aug 2005
Posts: 18
US
sivan - were very interested in what you can do with shadows. can you send me an email at jservia@ecgames.com

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