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The Battle for Forgol #320933
04/25/10 21:41
04/25/10 21:41
8 Images
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline OP
User
The Battle for Forgol

Hello everyone!

There is a time to present a project on which work the last 3 years - The Battle for Forgol. It is a platform sidescroller RPG adventure in which young warrior Iglarion must win Dandarach immortal conquerors, who evil magician gave the stone body.
To defeat Dandarach he must find five daggers that must be installed in his magic shield - the only weapon that can crash his stone body. To succeed in it he must find the five military leaders, who kept the dagger.
In this way the great adventures awaiting him, a large number of monsters, logical tasks, fight, finding equipment that will help him to progress in the adventure, finding friends who will help him in solving puzzles and much more ...

Gameplay video:
The Battle for Forgol (September 2013)
----------------------------------

Credit notes:

Programming:
by Roganovic Veljko

Level Desing:
by Roganovic Veljko and Markus Scholder

Music:
by Colburn Hayden and Cameron Hayden

Models:
by Markus Schloder and Roganovic Veljko

Graphic:
by Markus Schloder

Story:
by Roganovic Veljko

167 Comments
Re: Battle for Forgol [Re: Iglarion] #418997
03/04/13 13:50
03/04/13 13:50
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Is there some new stuff to show to us laugh ?

Re: Battle for Forgol [Re: ratchet] #419051
03/05/13 14:48
03/05/13 14:48
Joined: Sep 2006
Posts: 292
M
Mythran Offline
Member
Mythran  Offline
Member
M

Joined: Sep 2006
Posts: 292
were they hand painted? I really love them from model to texture!
Can you share texture tips?

Thanks!

Re: Battle for Forgol [Re: Mythran] #419061
03/05/13 16:52
03/05/13 16:52
Joined: Feb 2008
Posts: 85
Germany
Schloder87 Offline
Junior Member
Schloder87  Offline
Junior Member

Joined: Feb 2008
Posts: 85
Germany
Hey Mythran,

most of the textures are hand painted, yes.

About texture tips, first thing is to buy a graphics tablet! without tablet its quiet hard to make nice natural hand painted textures. Just watch some textures from games and try to paint like them! With some exercise you will soon get nice results!


Visit IGRAVISION at: http://www.igravision.com
_________________________
Re: Battle for Forgol [Re: Blink] #419076
03/05/13 21:05
03/05/13 21:05
Joined: Apr 2002
Posts: 1,246
ny
jumpman Offline
Serious User
jumpman  Offline
Serious User

Joined: Apr 2002
Posts: 1,246
ny
beautiful!!

Re: Battle for Forgol [Re: jumpman] #419087
03/06/13 00:37
03/06/13 00:37
Joined: Sep 2006
Posts: 292
M
Mythran Offline
Member
Mythran  Offline
Member
M

Joined: Sep 2006
Posts: 292
I have the tablet for a long time laugh
I'm trying to get this texture for a week now.. By seeing other exemples. But i find myself always getting something quite bad.
I'll keep trying. Nice to know i'm on the right track. I'll PM you when i get something not so bad, so to speak, and ask for your review if you don't mind.

Thanks a lot!

Re: Battle for Forgol [Re: Mythran] #419088
03/06/13 01:15
03/06/13 01:15
Joined: Feb 2008
Posts: 85
Germany
Schloder87 Offline
Junior Member
Schloder87  Offline
Junior Member

Joined: Feb 2008
Posts: 85
Germany
Of course you can send me some of your test paintings! If you got some good result, let me know ;-)

By the way, i have collected some good tutorials for you from youtube:

LINK 1
LINK 2
LINK 3


Visit IGRAVISION at: http://www.igravision.com
_________________________
Re: Battle for Forgol [Re: Schloder87] #419125
03/06/13 16:20
03/06/13 16:20
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
@mythran, just keep practicing. use varied brushes, with various amounts of jitter, and random rotation, layer textures, and always keep in mind what the natural wearing on a surface looks like.

Re: Battle for Forgol [Re: lostclimate] #428800
09/03/13 14:46
09/03/13 14:46
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline OP
User
Iglarion  Offline OP
User

Joined: Jul 2004
Posts: 785
Serbia
Hi all!

Finally after many hours, days, month and years hard work on the game, we published first game demo for summer contest 2013.
http://igravision.com/games/battle_for_forgol.zip

Story:
Quote:
Land of Forgol was once a free country, with good roads and full bars. It was a time when dragons sailed across the sky, and giants walked the Earth. It was peaceful, without war, people were living in harmony and help each other. But it was over. An evil wizard has recently revived the spirit of a fallen evil Lord, who was many years ago along with his five military leaders tried to win the whole Forgol, in what was stopped by people from the West in association with willows and dwarves, led by Prince Riger. They were pierced with a five blades, forged by hands of dwarfs, deep in the mines of the northern hills. When lord was defeated, in their honor, powers of darkness have made ​​a five large stone statues in south Forgol, a designed purely for their looks. The evil wizard who magically managed to revive their lost souls and the bodies placed in the stone statue, brought not remembered evil into Forgol that even he could not control. High statue built in the image of the evil lord and his men, revived, now immortal stepped into this world, and brought never more terrors in the land Forgol. Forgol was on his knees, and the last hope lies in the five blades that are only can kill them. The burden falls on young villager Iglarion, and there began his great adventure ...

I sent a demo almost one hour before closing the contest, and we do not get time to make better user manual, i forget put some more important tips about game.

- You can choose one of 3 possible languages: Deutsch, Serbian and English (English is still in beta stage)
- I strongly recommend a gamepad
- Saving game works when player sleep in house
- You can recover your health after sleeping, after victory in battles or with healt pontions
- I recommend saving game before you enter in second cave
- If you win in openworld battles you will recive golds, exp, hp, mp,.. if you escape you do not get anything
- Use jump back to escape enemies attacks and press attack button more times for combo attacks
- Do not run away from the enemies, defeat them and become a stronger
- If you read carefully what peoples talk, you should not have any problems to solve all puzzles.

For playing game you must have card with pixel shader 2.0, minimal screen resolution is 1024*768 and your PC need to play ogg sounds. If someone have problems with playing, game crash, maybe bugs or anything, please let me know.


IGRAVISION Page - www.igravision.com
RPG project - The Battle For Forgol 92.75%
Re: Battle for Forgol [Re: Iglarion] #428924
09/05/13 15:52
09/05/13 15:52
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline OP
User
Iglarion  Offline OP
User

Joined: Jul 2004
Posts: 785
Serbia
I just upload new video, because the previous one was old more that two years. In the video you can see some parts of the game wich is not in the demo, and also all four players in action.

The Battle for Forgol (September 2013)


IGRAVISION Page - www.igravision.com
RPG project - The Battle For Forgol 92.75%
Re: Battle for Forgol [Re: Iglarion] #428974
09/06/13 10:33
09/06/13 10:33
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
Looks great.

But, i think the flickering effect of fire lights is a bit to "nervos"/fast.
Maybe you can test how it looks when it's slower/more subtle laugh

Greetings
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

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