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Traffic Manager (Nahverkehrs Manager 2012)
#407039
09/05/12 10:53
09/05/12 10:53
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Joined: Aug 2002
Posts: 3,258 Mainz
OP
Expert
Traffic Manager (Nahverkehrs Manager 2012)
Hi,
After 1 year of development our game, Nahverkehrs Manager 2012, is almost finished. It will be out in german stores on 27th september 2012.
Special thanks to Jannes N. (Lead Programmer), Jacob L. (Lead 3D artist), Morten S. (Lead 2D Artist) and all other team members, especially the tile creators.
Features: - build streets, bicycle lanes, tram rails, subways - create bus routes, tram routes, subway routes - build parking lots, parking garages, underground garages - build and manage every single traffic light with the traffic light editor - manage prices of bus tickets, tram tickets, subway tickets, maintenance and repair of routes - build bicycle rentals and manage their prices - avoid traffic jams by building an intelligent infrastructure - free game or 18 missions to complete - 4 different city zones: countryside, suburbs, town, skycrapers - over 90 different buildings - over 10 type of vehicles (cars, bus, tractor, police, firetrucks, garbage truck, etc..) - dynamic day and night cycle
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Re: Traffic Manager (Nahverkehrs Manager 2012)
[Re: sivan]
#407044
09/05/12 12:32
09/05/12 12:32
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Joined: Aug 2002
Posts: 3,258 Mainz
oliver2s
OP
Expert
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OP
Expert
Joined: Aug 2002
Posts: 3,258
Mainz
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looks nice, I like the simple and clear appearance. will there be a downloadable demo to try it? I'm really interested in it (but if it is in German only I can't really play it). I don't think there will be demo version (it's a decision of the publisher). But you can download the german version on "www.simuwelt.de" after release. And I guess the publisher will also release an english version a few months later. what kind of shadows do you use? because I see some wrong self shadows on some tree leaves where they should be transparent. The game uses PSSM shadows. You are right, some of the trees have wrong shadow. This will be fixed in the master version. do you allow close zooming to see more details, or use rather a relatively far camera view only? Yes. You can zoom very close. In the the closest zoom level you can even see the traffic light colors. good luck for the release! Thank you!
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Re: Traffic Manager (Nahverkehrs Manager 2012)
[Re: oliver2s]
#407063
09/05/12 16:18
09/05/12 16:18
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Maybe i#m wrong... but your tiles/gras Texture is overscaled?! Also the tree's have some Z-sorting problems. should be easy to fix with the "improved overlay" material. Please reduce the saturation of the blue roofs a bit, it looks a bit strange to me. Really nice to see your next finished Project regards Sebastian
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Re: Traffic Manager (Nahverkehrs Manager 2012)
[Re: Rondidon]
#407115
09/06/12 21:19
09/06/12 21:19
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Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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I have seen some in progress work a few months before... Very impressive project. Good luck!
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