2011 is almost over. Time for an overworked version of the Gamestudio showreel! Many people criticised that some projects didn`t look good enough to be in an official video. So I kept just the best looking projects and added new gameplay scenes and games (Superku, Skulls, KarBOOM). The cut is slower now. Music is still the same and composed by Kevin "LoudCore" Greenlee exclusivly for the trailer. I hope you enjoy the video.
Blender FBX -> GS FBX has problems if your Mesh or the skeleton of your mesh or BOTH are not centered. There is a recenter shortcut(damn cant remember).
For example in Blender you can move the center of an object without moving the object itself -> screws up everything on GS import.
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
I`ve got problems with materials and textures in the first place. The mesh exports fine, but textures are missing (FBX) or a mess (OBJ). Only using the Gamestudio exporter in Blender 2.49 (.$$m export) works correctly.
Thank you for including Skulls in the showreel:) Your video looks & sounds great, it's a perfect way for people to be introduced to the latest GS games & projects:) Hopefully Skulls will be finalized & published by the time that spring showreel is up.