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Project: Ship
#388107
11/28/11 12:49
11/28/11 12:49
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Project: Ship
Project Ship is a little technical test that some forum users created within four weeks in summer 2011. The goal was to test the capabilities of the team and eventually continue the project to make a commercial product out of it.
- Initiated by: Fogman - Research, workflow elobaration and photography: Pappenheimer - Programming: Slin - Level design and modelling: Rondidon, Pappenheimer, Kitsu
Furthermore thanks for hints, support and discussion to: JustSid, HeelX, JCL
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Re: Project: Ship
[Re: Slin]
#388112
11/28/11 14:13
11/28/11 14:13
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
OP
Expert
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OP
Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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Oh, sorry . I make some new screens. Edit: Screenshots uploaded. Thanks for the hint.
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Re: Project: Ship
[Re: Rondidon]
#388114
11/28/11 14:32
11/28/11 14:32
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Joined: Dec 2003
Posts: 1,225 germany
gri
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,225
germany
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because my current project is quite similar.... what happen in your demo in detail ? So speak quick (nice water)
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
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