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Dark Shadows - Army of Evil #371914
05/26/11 15:25
05/26/11 15:25
8 Images
Joined: May 2011
Posts: 32
Austria
BME Offline OP
Newbie
Dark Shadows - Army of Evil

Dark Shadows - Army of Evil

Category / Kategorie: Fantasy - First Person Slasher
Language / Sprache: English / Deutsch

>>>>> September 1362:
An army of evil, named "Dark Shadows", have been ravaging the country like a plague of locusts for over a year and are frightening the people with their scary get-up.
Most people still think they are monsters. But they are only in disguise.

While you were away these monsters stormed the castle. A woman named Katerina has been kidnapped.
It is not just any woman. You are in love with her. They've also taken all the gold. All the taxes. And weapons!

You are the only one who can help Katarina.
You must hurry and follow them before they do something to her.


>>>> September 1362:
Eine Armee des Bösen, die sich "Dark Shadows", die dunklen Schatten, nennt, zieht seit geraumer Zeit durchs Land
und verängstigt das Volk mit ihren furchteinlössenden Gewändern. Sie haben sich als Monster verkleidet und
plündern das Land. Alles was sich ihnen in den Weg stellt, wird beseitigt oder vertrieben.

Während man selbst gerade nicht anwesend war, wurde die Burg gestürmt und eine Frau namens Katharina entführt.
Es ist nicht irgendeine Frau. Es ist die Frau, in die Ihr verliebt seit.

Da niemand mehr übrig ist, um ihr zu helfen, seit Ihr die letzte Chance Katharina zu befreien.
Ihr müsst euch deshalb auf einen langen blutigen Marsch durchs Land machen.


Visit our website for more informations, videos and about 200 screenshots:

Auf unserer Homepage gibt es mehr Informationen, sowie Videos und um die 200 Screenshots dazu:

www.dark-shadows-army-of-evil.com

This is the first trailer of the game:
Das ist der erste Trailer auf Youtube:

http://www.youtube.com/watch?v=xIGi5bIUcHk

System requirements (Minimum):
Operating System: XP/Vista/Windows 7
RAM: 2 GB
CPU: Intel Core 2 Duo with 2 GHz or similar
GPU: AMD Radeon™ 1300 / NVIDIA® GeForce™ 6600
DirectX 9.0c or better
Shader Model: 3.0
Harddisk: 4 GB (2 for installation, 2 for data processing)
Input devices: Keyboard and Mouse
Mouse: With left, right and middle button support


System requirements (Recommended):
Operating System: Windows 7
RAM: 4 GB
CPU:Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz or similar
DirectX 9.0c or better
Shader Model: 3.0
GPU: AMD Radeon™ HD 6850 / NVIDIA® GeForce® GTX 560
Harddisk: 4 GB (2 for installation, 2 for data processing)
Input devices: Keyboard and Mouse
Mouse: With left, right and middle button support


News: 2.03.2014:
Steam Release Date: 11th March 2014

Last edited by BME; 03/02/14 11:10.
71 Comments
Re: Dark Shadows - Army of Evil [Re: TheShooter] #378164
07/20/11 10:43
07/20/11 10:43
Joined: May 2011
Posts: 32
Austria
BME Offline OP
Newbie
BME  Offline OP
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Joined: May 2011
Posts: 32
Austria

Re: Dark Shadows - Army of Evil [Re: BME] #378410
07/23/11 14:24
07/23/11 14:24
Joined: May 2011
Posts: 32
Austria
BME Offline OP
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BME  Offline OP
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Joined: May 2011
Posts: 32
Austria
Small update:

We have now the system requirements from different tests. It is also playable on computers with a weaker graphic card. But only if the details set to low in the options.

System requirements (Minimum):
Operating System: XP/Vista/Windows 7
RAM: 2 GB
CPU: Intel Core 2 Duo with 2 GHz or similar
GPU: AMD Radeon™ HD4870 / NVIDIA® GeForce® GTX 260
DirectX 9.0c or better
Shader Model: 2.0
Harddisk: 4 GB (2 for installation, 2 for data processing)
Input devices: Keyboard and Mouse
Mouse: With left, right and middle key support


System requirements (Recommended):
Operating System: Windows 7
RAM: 4 GB
CPU:Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz or similar
DirectX 9.0c or better
Shader Model: 2.0
GPU: AMD Radeon™ HD 6850 / NVIDIA® GeForce® GTX 560
Harddisk: 4 GB (2 for installation, 2 for data processing)
Input devices: Keyboard and Mouse
Mouse: With left, right and middle key support

Also new screenshots are available now.
You have to refresh the website, if you do not see the new screenshots.
Right mousekey > current frame > refresh.

The next steps are some videos.
They will be available next week.
This time the videos should be not choppy.

Re: Dark Shadows - Army of Evil [Re: BME] #378416
07/23/11 15:20
07/23/11 15:20
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
hmm, somehow i dont see it taking a radeon HD4870 or Geforce GTX 260 to run this, and if it does, then it doesnt take shader model 2 (whether your shaders support it or not) because everything those cards or higher are shader model 4+

Re: Dark Shadows - Army of Evil [Re: lostclimate] #378421
07/23/11 15:46
07/23/11 15:46
Joined: May 2011
Posts: 32
Austria
BME Offline OP
Newbie
BME  Offline OP
Newbie

Joined: May 2011
Posts: 32
Austria
Yes. I am sure you are partially right.

It was also tested on a NVIDIA GeForce 9300M GS. This is a weak graphic on board card. The fps is falling down to 20 if some fog or fire is visible. It is playable, but it makes not much fun. If you set the effects to low then it would be no problem.

It should be any graphic card that is between that one and the GTX 260. The questions is: Which cards are in use of the gamers? The GTX 260 is from 2008. I am sure, there are some computers with older graphic cards. But they can not all be tested.

I think it is better to set higher system requirements.
About Shader 2.0: Should mean, that it can be played on older graphic cards too. But with the restriction.

Re: Dark Shadows - Army of Evil [Re: BME] #378423
07/23/11 15:58
07/23/11 15:58
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
ah i see. yeah, for instance i have a 9800GTX, and that should run without a hitch.

and i guess the case for setting min spec requirements higher than needed could be smart, too keep out the complaints of cards that should in theory work anyways.

you adding any normal mapping to the models? It looks nice, but nowadays that look is still a little flat, and missing a little bit of highlights. and for such an large looking project it would be nice to see it with a little more updated graphics.

Regardless, great effort! looks nice.

Re: Dark Shadows - Army of Evil [Re: lostclimate] #378425
07/23/11 16:10
07/23/11 16:10
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
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bart_the_13th  Offline
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B

Joined: Aug 2008
Posts: 482
Shame on me, I only have ATI radeon 9600 (Yes, it's radeon 9600 not GF 9600). I guess I will have to pass this game frown

Re: Dark Shadows - Army of Evil [Re: bart_the_13th] #378450
07/23/11 19:38
07/23/11 19:38
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
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Joined: Aug 2009
Posts: 1,438
Spain
maybe a bloom of HDR effect can improve the look to make it more alive


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Dark Shadows - Army of Evil [Re: painkiller] #378662
07/25/11 14:11
07/25/11 14:11
Joined: May 2011
Posts: 32
Austria
BME Offline OP
Newbie
BME  Offline OP
Newbie

Joined: May 2011
Posts: 32
Austria
@lostclimate

No, there is not really a normal mapping on the models. The problem is not the work on it. The problem is the memory consumption. The levels are all on the limit. The nexus is about 350 for each level. And it is already optimized in a lot of steps. But wait for the new videos. It looks often a little bit flat if you look on static images. The game is nearly finished and it is good that it comes to an end. It was really a long development time and hard work. Don't forget, it is a game in the lower midprice section and a new project is also in planning.

@painkiller
I have tested it with bloom HDR and also with godrays shaders. But it makes really not a lot difference. It makes a better sky effect in some situations. But on the other hand it costs more then it would bring.

As information: The game has currently a size of 1,6 GB.

I will post some new videos in the next days.

Re: Dark Shadows - Army of Evil [Re: BME] #378680
07/25/11 16:31
07/25/11 16:31
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
wow, thats kinda a low nexus laugh even still it does look nice, you do have a way with colors at the very least.

Re: Dark Shadows - Army of Evil [Re: lostclimate] #378725
07/25/11 22:54
07/25/11 22:54
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
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sPlKe  Offline
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
Originally Posted By: lostclimate
wow, thats kinda a low nexus laugh even still it does look nice, you do have a way with colors at the very least.


uhnm thats alot. i usually try to stay below 200...

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