Hello to all,
Secret Of The Sword project was my first, more serious 3D game development (learning)project and my first, more serious encounter with 3D Game Studio
Development of the game started in 2007 as a fan-creation inspired by
He-Man and the Masters Of The Universe cartoon from the '80 & it combined full 3D environment together with 2D animated characters. At every segment I tried to re-create & imitate in my own way some of the most known 2D design solutions from cartoon and transfer them into 3D geometry.
Later, when my good friend
Ivan Gligorijevic (music & audio effects) joined in on the project, the decision was made to abandon the fan-creation domain & to develop fully original 3D game, so
Secret Of The Sword turned into
Blade Of Power.
Castle Rooms is the first & the oldest level from the
Secret Of The Sword set of levels that I made. The entire level, since it's originally created with A6 that had no export to MDL/FBX, is block-wmb-based.
The level is adventure-oriented(no combat) & completely playable(can be finished). There is also a small end-game statistic that shows you how long it took you to finish the level & with how much health
///////////////////////////////////////////////////////// You can download the level here:
http://grayskull.weebly.com/secret-of-the-sword-castle-rooms.html
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////You can watch the level walkthrough here:
http://www.youtube.com/watch?v=Om45r23g3dY
/////////////////////////////////////////////////////////Enjoy the oldies
Pavle Nikolic >Ganderoleg<