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Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sebcrea] #64144
11/20/06 17:16
11/20/06 17:16
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline
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maybenew  Offline
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M

Joined: Feb 2006
Posts: 324
Germany
Quote:

The screenshot was about the plant shading in "Lived", so the technigue shows of what the engine can do at high specs. I never saw leaves with normal and specular mapping in A6 , but it is a technigue what makes kind of real.

sebcrea out ...




makes it look like the plants are made of plastic or wax, looks not that good and not real at all...
furthermore i do not know how you handle your performance, but in my experience plants are a heavy load for the system as it is, without adding any additional shaders to it...

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: maybenew] #64145
11/20/06 19:24
11/20/06 19:24
Joined: Feb 2004
Posts: 197
sebcrea Offline OP
Member
sebcrea  Offline OP
Member

Joined: Feb 2004
Posts: 197
Okay, but the fact remain one plant is using more technology then in any other Acknex related game, Its funny to see that even complex graphics find people how always say it unrealistic. Giving a plant the look of wax is some sort of realism because plants have backlighting and some sort of translusive shading. I will not discuss every detail of the game here, we are focused in giving high quality at normal and high specs. We don't focus comic style of plants like in games before.

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sebcrea] #64146
11/20/06 20:08
11/20/06 20:08
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
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EX Citer  Offline
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Joined: May 2002
Posts: 2,541
Berlin
DO you have people testing the game also for playbility? I mean it´s impossible to say the game is playable well or not so well by screen shots. But it would be sad if a game which looks good and in which was put so much work, would fail because of bad playability.


:L
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: EX Citer] #64147
11/20/06 20:38
11/20/06 20:38
Joined: Feb 2004
Posts: 197
sebcrea Offline OP
Member
sebcrea  Offline OP
Member

Joined: Feb 2004
Posts: 197
The game will not run at low specs, thats not the aim of the development. You will need it least 2.0 GHz and ps and vs 2.0 graphics card to run it. This is not a game made for machines older than 4 years don't expect to run the game at specs like 800 Mhz with Geforce 2.

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sebcrea] #64148
11/21/06 00:00
11/21/06 00:00
Joined: Aug 2006
Posts: 30
E
evolveGame Offline
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evolveGame  Offline
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E

Joined: Aug 2006
Posts: 30
I think he's referring to the gameplay, not whether the graphics can be managed or not sebcrea, could be wrong though. Great stuff!

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: evolveGame] #64149
11/21/06 00:50
11/21/06 00:50
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
In the case you want to sell the game, you should limit the system requirments a bit more
to reach more possible cutomers.

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Damocles] #64150
11/21/06 03:29
11/21/06 03:29
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
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mpdeveloper_B  Offline
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Joined: Feb 2006
Posts: 2,185
damocles is correct, you will need to allow stock computers to play this game, or atleast something around this range, else you'd only be getting Doom3 players, and 90% of them will not know about this game in the first year alone, so consider allowing some older systems to play it, we're doing this with preva, this way, you have a bigger audience


- aka Manslayer101
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: mpdeveloper_B] #64151
11/21/06 03:35
11/21/06 03:35
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
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Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
The golden rule of gaming: Don't buy a stock computer (Unless its the Dell XPS or Alienwares) I learned this a long time ago.

People have to bring their computers up to play games like FEAR, Doom3 and Quake 4 (And Halo 2 Vista, when it comes out) People are being forced to do this is they want to keep up with modern games, as the computer manufacturers are forced to make their computers better. If they want these games, and games like Lived, theyre going to have to buy new parts. Lived is not the only game making them.

Honestly, I think the scene looks *nearly* perfect. Take out the rubber- ball thing and it would be awesome.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Towelie] #64152
11/21/06 04:11
11/21/06 04:11
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
honestly.. doom3 isnt that good... my nvidia fx 5200 can run it quite good... let me repeat nvidia fx 5200 can run it; you wont need that great of a computer to run it if it only needs something like the requirements of doom3

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: lostclimate] #64153
11/21/06 14:43
11/21/06 14:43
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
pixel shader 2 and Doom3 are old technologies. Why should that not run at your pc? Doom3 and Quake4 did use mainly 256 pixel images. This is low resolution.

I really do not understand your whining and supporting of old systems.

Besides that the "Lived" project does not have to care for old systems and sales numbers because it will be free, non-commercial, as far as I know.

But ok: Start your top game and program it around the fixed function pipeline of an old GeForce2MX. You will not sell it for sure.

This discussion is non-sense. Use modern technology with fall-backs and the world is open for you. All the other attempts are fun and hobby but useless in terms of commercial projects.


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