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Re: IceX 2.0 Editing Teaser [Re: Captain_Kiyaku] #55257
04/16/06 01:59
04/16/06 01:59
Joined: Aug 2005
Posts: 682
Torrance, California
Kerkelenz Offline
Developer
Kerkelenz  Offline
Developer

Joined: Aug 2005
Posts: 682
Torrance, California
Ich bin hir nicht so wirklich am folgen aber Ich weis schon das IceX 2 ein
grossartiges tool wird! Wo kann man sich das kaufen oder wo wird man es sich
kaufen koennen? Ich weis das Sie eine Website haben (Oliver2s) aber Ich habe die URL nicht im kopf.

Kevin Erkelenz

Re: IceX 2.0 Editing Teaser [Re: Kerkelenz] #55258
04/16/06 10:30
04/16/06 10:30
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Den Editor wird man auf der Homepage kaufen können. Die URL geb ich am Release Tag bekannt.

Re: IceX 2.0 Editing Teaser [Re: TripleX] #55259
04/16/06 12:39
04/16/06 12:39
Joined: Dec 2004
Posts: 1,509
München
anarchie2199 Offline
Serious User
anarchie2199  Offline
Serious User

Joined: Dec 2004
Posts: 1,509
München
Antwort auf:

WinAce gibts kostenlos.
Aber ich glaube *.ace Dateien kann man auch mit Winrar entpacken.




Danke.


aktuelle Projekte: Medizinstudium
Re: IceX 2.0 Editing Teaser [Re: anarchie2199] #55260
04/16/06 18:29
04/16/06 18:29
Joined: Aug 2005
Posts: 682
Torrance, California
Kerkelenz Offline
Developer
Kerkelenz  Offline
Developer

Joined: Aug 2005
Posts: 682
Torrance, California
Ok, ich dachte Sie haetten schon eine Homepage!

Terrain for Standard Users [Re: Kerkelenz] #55261
04/18/06 00:01
04/18/06 00:01
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
I've been finished the last big feature for release version 1. The editor needs for LOD a blurry smaller texture than the detail texture. With this low-res textures the editor turns all 4 detailtextures and the shadowmap into one texture in the LOD models for better framerates.
With this medthod you can also export the terrain and used it in extra and standard editon of 3DGS (with less quality, but hey, more than nothing ).



Re: Terrain for Standard Users [Re: oliver2s] #55262
04/18/06 17:14
04/18/06 17:14
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Sounds like a fantastic feature! With this method one could make a low specs version of one's game as well!

Re: Terrain for Standard Users [Re: Pappenheimer] #55263
04/18/06 19:14
04/18/06 19:14
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
You're right, don't tought about this.

IceX 2.0 Editing Teaser [Re: oliver2s] #55264
04/20/06 00:03
04/20/06 00:03
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
I have good news. IceX2 is finished!
Now I'm going to write a manual and after that I will release it with all informations (I think this takes 2 days).

Re: IceX 2.0 Editing Teaser [Re: oliver2s] #55265
04/20/06 05:34
04/20/06 05:34
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
That are good news indeed!


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: IceX 2.0 Editing Teaser [Re: Michael_Schwarz] #55266
04/20/06 07:34
04/20/06 07:34
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Yes. Fantastic.


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