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Re: soft particle question [Re: txesmi] #474789
11/05/18 19:03
11/05/18 19:03
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
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3run  Offline OP
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Yep, just tried.. but no changes frown


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Re: soft particle question [Re: 3run] #474790
11/05/18 19:11
11/05/18 19:11
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
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Hiporope and its pain
As test, let's see if it runs compiled
https://app.box.com/s/kj4m6rxwsqcqon1g6fxuge2ddg1x2bc5

Re: soft particle question [Re: txesmi] #474791
11/05/18 19:25
11/05/18 19:25
Joined: May 2009
Posts: 5,370
Caucasus
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3run  Offline OP
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Well that's now really weird... Compiled one works fine, but running 'SoftParticle.c' doesn't work? How come?
Edit: compiled 'SoftParticle.c' on my side and it didn't work...


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Re: soft particle question [Re: 3run] #474792
11/05/18 19:40
11/05/18 19:40
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
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Hiporope and its pain
No idea, man. I am sorry. That is really weird indeed.

Re: soft particle question [Re: txesmi] #474793
11/05/18 19:42
11/05/18 19:42
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
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I'll try older shade-c volumetric particles out then. Didn't want to use them, cause they require too many skins etc, but we'll see how it goes out. Thank you for your time and help guys laugh

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Re: soft particle question [Re: 3run] #474806
11/06/18 10:46
11/06/18 10:46
Joined: May 2009
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Caucasus
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Nope.. just tried out those volumetric particles from older shade-c. It's not what I'm looking for. So I guess no soft particles for me grin At least not with acknex,


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