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#473429 - 07/04/18 22:30 Oanda bridge v2
3dgamelight Online
Newbie

Registered: 04/24/17
Posts: 32
The minimum capital required to trade indices is too high. Swaps are low or zero. Some indices have spread at zero.
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All from inferior race should be killed as knowledge and intelligence makes one better.

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#473455 - 07/09/18 19:35 Re: Oanda bridge v2 [Re: 3dgamelight]
3dgamelight Online
Newbie

Registered: 04/24/17
Posts: 32
The Oanda bridge keep the connection open and use keep-alive on the connection header?
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All from inferior race should be killed as knowledge and intelligence makes one better.

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#473456 - 07/09/18 20:00 Re: Oanda bridge v2 [Re: 3dgamelight]
AndrewAMD Online
Senior Member

Registered: 02/21/17
Posts: 370
Loc: Chicago
Originally Posted By: 3dgamelight
The minimum capital required to trade indices is too high. Swaps are low or zero. Some indices have spread at zero.
I'm sorry these assets have high capital requirements, but what does this have to do with the Oanda plugin?

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#473818 - 08/19/18 16:41 Re: Oanda bridge v2 [Re: 3dgamelight]
3dgamelight Online
Newbie

Registered: 04/24/17
Posts: 32
Is this minimum of 1 contract imposed by the bridge or by Oanda? For indices and some other assets 1 contract is still too high. Could the lot size be changed to 0.0001? There is a chance of this to happen soon? I have some experience writing bridges maybe I can help.

The Spread is a issue of the bridge or Oanda, could this be fixed?
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All from inferior race should be killed as knowledge and intelligence makes one better.

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#473830 - 08/20/18 10:55 Re: Oanda bridge v2 [Re: 3dgamelight]
jcl Offline

Chief Engineer

Registered: 07/22/00
Posts: 26488
Loc: Frankfurt
Swaps must be entered manually in the asset list, since they are not anymore supported by V2. All other parameters are from the Oanda API.

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