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Re: What are you working on? [Re: Emre] #472772
05/21/18 22:57
05/21/18 22:57
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Emre you're still alive!? Nice! That lake scene looks good, but you already stated the problem. Anyway, good work, Shadermaster!


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: What are you working on? [Re: alibaba] #472773
05/21/18 23:21
05/21/18 23:21
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Thank you, Ali! You are so kind. Yeah I'm still alive, even though i feel like a zombie myself. laugh

Edit: Little improvements;


https://www.youtube.com/watch?v=WnYyOg9qTt4

Last edited by Emre; 05/23/18 02:00.
Re: What are you working on? [Re: Emre] #472806
05/24/18 13:40
05/24/18 13:40
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
This actually looks pretty awesome...
Keep up the good work.

Damn the Engine really came a long way

kind regards
aztec


Visit:
schwenkschuster-design.de
Re: What are you working on? [Re: aztec] #472811
05/24/18 18:01
05/24/18 18:01
Joined: Feb 2013
Posts: 122
Maysville, Ga
Evo Offline
Member
Evo  Offline
Member

Joined: Feb 2013
Posts: 122
Maysville, Ga
MY CURRENT PROJECT UPDATES :
Some updates on the current projects that I have in development.

Retro JRPG Prototype :
A basic retro JRPG that I have been casually putting together. Created in the style of old-school games such as Dragon Warrior/Dragon Quest. Nothing too special at the moment, but there is a playable demo to allow a walkthrough of the small island, town and tower areas. The menu system and battle system are complete and all items/skills are unlocked for testing purposes. At the moment you can explore those areas, browse the menu and battle some enemies. I'll eventually get back to development on it. All resources used in the demo are either "Open Source" or "cc-by" license.
Download the compiled prototype : Retro JRPG Demo




Evonet : Online Project Development Template :
A project that is currently in development and there are a few details to finish before its ready. There is still a lot of beta testing to do, but here is a screenshot of the example template after user login. The template uses a secure connection and all features are up and running. I'll have more updates in a week or two. More information can be found at : Evonet Website




Nightmoon Saga : First-Person Dungeon Crawling RPG
Development is currently on hold for nightmoon saga. I plan to turn this into an online game using my Evonet system. But for now, I need to finish and secure my evonet template before I can start back on it. Nightmoon Saga Website




Have a great day,
Brian Pressley


Last edited by EVO; 05/24/18 20:53.
Re: What are you working on? [Re: Evo] #472813
05/24/18 22:54
05/24/18 22:54
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Hey EVO! Just tried the demo, I liked a lot! But there is a problem, when you change resolution.. Keep it up, I loved atmosphere and visuals!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #472814
05/24/18 23:03
05/24/18 23:03
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
i killed by hive lavra. laugh it's realy nice project, EVO. An advice: It would be nice if we could move the player with the mouse.(like in strategy games.)

Re: What are you working on? [Re: Emre] #472815
05/25/18 01:39
05/25/18 01:39
Joined: Feb 2013
Posts: 122
Maysville, Ga
Evo Offline
Member
Evo  Offline
Member

Joined: Feb 2013
Posts: 122
Maysville, Ga
3run : Default.c script is set and it's resolution settings are not correct for the project. I'll fix that with custom resolution settings in a new update.

Emre : The project uses my pixel collision system. Adding movement with mouse should be easy to add. I'll try to add that in the next update.

Thanks for trying out the demo.

Re: What are you working on? [Re: Evo] #472825
05/25/18 09:21
05/25/18 09:21
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Time for me to also show some life signs grin
This is an experimental split screen shooter. The foundation is similar to my old project Sky Titans. This project will be a multiplayer only project. There is still a lot missing, but I'm glad the split screen part worked.
I played with three friends who had never played such a game so don't mind our bad skills

https://www.youtube.com/watch?v=q8gTZjSJ-PE


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: What are you working on? [Re: alibaba] #472826
05/25/18 11:13
05/25/18 11:13
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline
Member
jenGs  Offline
Member
J

Joined: Jul 2010
Posts: 283
Germany
@alibaba: I love the running on walls thing. How did you do that?

I ask because I've tried movement like that myself and got a headache while trying to calculate the angles.

Perhaps a small tip laugh

Re: What are you working on? [Re: jenGs] #472827
05/25/18 11:25
05/25/18 11:25
Joined: Aug 2016
Posts: 15
ChrstphFr Offline
Newbie
ChrstphFr  Offline
Newbie

Joined: Aug 2016
Posts: 15



I'm working on a horror game using ShadeC EVO.

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