Gamestudio Links
Zorro Links
Newest Posts
Z strategies
by Fuchs
Yesterday at 17:27
saturation/contrast on different resolution?
by Kartoffel
Yesterday at 13:37
vec_for_vertex gap issue
by Dooley
04/19/18 22:15
FPS Damage effect
by 3run
04/19/18 20:51
website-related suggestions for the webmaster
by Fuchs
04/19/18 19:03
Algorithm for Detrend=SHUFFLE
by kujo
04/19/18 15:24
Separate entry and exit parameters optimization
by kujo
04/19/18 13:27
AUM Magazine
Latest Screens
Forgotten Tales - Demo version
RPG PARTY
Triton Wing now available on Steam
AckCon'17: Lotter vs The World
Who's Online
14 registered (3run, firecrest, AndrewAMD, jmlocatelli, PadMalcom, Don_Diego, kujo, Fuchs, mk_1, 2 invisible), 504 Guests and 4 Spiders online.
Key: Admin, Global Mod, Mod
Newest Members
stuvwx608784, Joderin, Fuchs, Don_Diego, jetomas59
17937 Registered Users
Topic Options
Rate This Topic
#471896 - 03/24/18 12:24 c-script to litec (in A8)
DAVIDMORETON Offline
Member

Registered: 01/11/05
Posts: 282
Loc: devon UK
Just in case you use c-script and are about to try A8 (Litec), [as I had problems with it,] this might help:-
In c-script you put a biped into the game and give it an action (walking etc.) from a list.
I tried this in A8, but there were no actions.
If you want to put a biped into a basic game, I have found this is the easiest way to do it.:-

Build a hollow box, (texture it if you like), give it a name in save, add a model player, go to Map Properties and click on New script, select Template project. (close box)
Open project manager, click Add, click Script, (make sure ‘camera’ is in the box), click the drop down arrow and select Start up and then add Player parameters.
Close the box, highlight player and add 'behavior' build and save, and then run. You can alter the player’s properties by going back to Project manager, select customize, and then highlight player and click ‘customize’ in the pale blue bar – don’t forget to save your alterations !!
Hope this helps someone!
David.


Edited by DAVIDMORETON (03/24/18 12:40)

Top
#471912 - 03/25/18 15:54 Re: c-script to litec (in A8) [Re: DAVIDMORETON]
3run Online
Senior Expert

Registered: 05/05/09
Posts: 5000
Loc: Caucasus
Hey!

In A8 with Lite-C you can also assign actions to entities. There are several steps that needs to be done in order to get it working correctly (c-script was more forgiving).

-include 'main' file in Map Properties in WED (to keep things as simple as possible, it should be in same folder with WMB file)
-action's name should end up with (), in older c-script snippets I used to find out that actions where written wrong, examples:
Code:
ACTION name(){ }

or
Code:
action name { }


Both of them are wrong in lite-c! It should be like this:
Code:
action name(){ }


Here is how it works for me:
Quote:
Map properties:

Actions in Behaviour:


I hope it helps! Greets!
_________________________
Looking for free stuff?? Take a look here: http://badcom.at.ua

Top


Moderator:  HeelX, TSG_Torsten 

Gamestudio download | chip programmers | Zorro platform | shop | resources | magazine | manual | support faq | bugs

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) 3dgamestudio.net