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Re: What are you working on?
[Re: Reconnoiter]
#468348
10/02/17 02:43
10/02/17 02:43
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Joined: Feb 2013
Posts: 122 Maysville, Ga
Evo
Member
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Member
Joined: Feb 2013
Posts: 122
Maysville, Ga
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Nightmoon Saga : The End Of Never I've been working on my custom dungeon editor, level changing, dungeon theme ideas and the main menu system. Here's a video of some current progress. (Video has a small lag from recording gameplay.) Link : Nightmoon Saga WIP Video
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Re: What are you working on?
[Re: jumpman]
#468601
10/11/17 15:44
10/11/17 15:44
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Joined: Jul 2014
Posts: 72
DriftWood
Junior Member
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Junior Member
Joined: Jul 2014
Posts: 72
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McAfee Web Adviser is now flagging the download page of the engine as "risky". Not sure why the page was added, but it's a process to get removed for McAfee. It's great to see all the active work and activity. Surprising but great. I'm Playing around with 3ds Max... I was going to do a video comic book 6-sec clips like a Vine but all on a webcomic page in panels. It's a bit too much for my system. I can be doing environment modeling and stuff if people need. Or for cutscenes. No actors - I don't or animate humanoids. IT's B.Y.O.M/S Materials/Shaders if anyone is interested in game environments.
Last edited by DriftWood; 10/12/17 19:56.
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Re: What are you working on?
[Re: DriftWood]
#468700
10/13/17 09:55
10/13/17 09:55
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
Serious User
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Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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No actors - I don't or animate humanoids , isn't that a humanoid-like animation above? It looks smooth. It's great to see all the active work and activity. Surprising but great. , surprisingly undead
Last edited by Reconnoiter; 10/13/17 09:57.
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Re: What are you working on?
[Re: Reconnoiter]
#468708
10/13/17 16:47
10/13/17 16:47
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Joined: Jul 2014
Posts: 72
DriftWood
Junior Member
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Junior Member
Joined: Jul 2014
Posts: 72
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isn't that a humanoid-like animation above? wink It looks smooth. I can see the confusion. Yes, it's humanoid. But it's not typical of a human model. Human bodies are modeled as one mesh - This is, in fact, a collection of hex cylinders that are both unattached and not welded into one object. They are simply held around a 3ds max biped. As for the animation - it's 3ds max built-in footsteps. I didn't do it, I just assigned it. This model and animation is an experiment in art styles that are as they say "Simple and easy to produce". It's not even correct like the modeling being done on "Zeal". It's more the Rayman idea of simple and quick. , surprisingly undead grin The Litch lumbers on!!!
Last edited by DriftWood; 10/13/17 16:47.
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Re: What are you working on?
[Re: Kartoffel]
#468735
10/14/17 16:57
10/14/17 16:57
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Joined: Jul 2014
Posts: 72
DriftWood
Junior Member
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Junior Member
Joined: Jul 2014
Posts: 72
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Driftwood do u build for free? Sure I can do some free stuff. But I'm no pro its just boredom work. Crazy cool proton pack!!!
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