I want to draw lines to show the orbit of planets in my game. Does Draw_Line3d Allow for curves, or would I have to use Draw_point3d ... or is there another draw command I am not aware of ... i.e. draw_curve?
Maybe using simple shader for this kind of visualisations will be better/easier. Unfortunately, I'm no good in shaders to write one. Draw_ functons all use particles, I'm afraid it's not possible to do such things with particles (like bending a streight line into a curve etc).