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Re: Time to quit 3DGS
[Re: Realspawn]
#468254
09/27/17 09:32
09/27/17 09:32
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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sad to hear you go!
yeah, gamestudio development was abandoned a while ago. But also Unity is not a magical tool. I mean, some things area easier to do with gamestudio and others are easier on Unity. I think we should choose the engine depending of what kind of game are you aiming for and the features the engine currently has. If you are targetting only windows platform and you aren't looking for the best AAA graphics then Gamestudio is quite enough for more simple or cartoon graphics. If you want to target more platforms such as mobile or consoles and looking for complex graphics then you should go with Unity (or even Unreal). In my case I've playing around some time with Unity but as right now I don't take too much time on game dev and I'm working on a game with simple graphics on free time gamestudio does the job perfectly fine.
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Time to quit 3DGS
[Re: alibaba]
#468272
09/27/17 19:22
09/27/17 19:22
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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Unity is actually super easy. The thing is that most users here are not familiar with the concept of object oriented programming. Once you get the gist of it, Unity is a piece of cake. C# is also easy to handle and reduces your error potential to near zero. Just stick with some tutorials and also do some trial&error. It took me ~1 month to understand the whole ecosystem. But once you're in, you'll never want to leave it, because it's way to comfortable. yeah once you get used to OOP it gets more fluid. However I don't agree with you about never wanting to leave it, sometimes I got tired of the "super cool" and "clean" UI and miss the old-school UI gamestudio has
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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