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#443347 - 07/14/14 11:46 Re: [Free] Fluorescent lamp model [Re: Michael_Schwarz]
Reconnoiter Offline
Serious User

Registered: 12/26/11
Posts: 1742
Loc: Netherlands
I don't think he means content Michael_Schwarz, cause that would make:

Quote:
As far as I understood GameLight argues that the content should not overshadow the content
grin

I think he meant appearance/looks?


Edited by Reconnoiter (07/14/14 11:47)

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#443394 - 07/15/14 17:48 Re: [Free] Fluorescent lamp model [Re: Reconnoiter]
Michael_Schwarz Offline
Senior Expert

Registered: 08/30/03
Posts: 7417
Loc: Red Dwarf
You're right, but the other sentences do!
_________________________
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku

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#443395 - 07/15/14 18:01 Re: [Free] Fluorescent lamp model [Re: Michael_Schwarz]
txesmi Offline
User

Registered: 06/13/07
Posts: 998
Loc: Hiporope and its pain
I'm sorry. I mean the container, in reference to the rude words too.

Salud!

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#467569 - 08/13/17 19:23 Re: [Free] Fluorescent lamp model [Re: txesmi]
3dgamelight Online
Guest

Registered: 04/24/17
Posts: 3
Originally Posted By: txesmi
As far as I understood GameLight argues that the continent should not overshadow the content. I agree but the continent also makes the difference. Argue that intelligent people would prefer an undesigned tool is an absurd. Hope it does not born from the opposite of: gregarious people elect the continent instead of the content.

https://en.wikipedia.org/wiki/KISS_principle


Edited by 3dgamelight (08/13/17 19:26)

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#467570 - 08/13/17 20:35 Re: [Free] Fluorescent lamp model [Re: 3dgamelight]
txesmi Offline
User

Registered: 06/13/07
Posts: 998
Loc: Hiporope and its pain
huh?
simple =/= ugly
simple =/= cheap
simple == no artificial complexity
simple + design -> simpler
(simple)cumbersome < (simple)comfortable

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