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Game Crash on Other People's PCs #467266
07/23/17 23:47
07/23/17 23:47
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 868
Chicago, IL
I have a game on Steam, and some people are complaining that it crashes right away. Most customers do not have this problem, and I can't imagine what might be causing it.

Relevant Info:
I'm using A7
The game runs fine on every computer I've tested it on, including Windows 7, 8 and even on Ubuntu running WINE. I have also run it on Vista and XP in the past, but I have not tested it on these operating systems recently.
The users who encountered the problem say they have Window 7 - 64 bit (which is what I am using)

In general, how should I approach this issue? I thought I could ask them for the acklog.txt file, but it appears that this file is not getting created on their systems. Is there a protocol for troubleshooting other people's game crashes that I could reference? Any ideas or information would be appreciated, thanks laugh

Re: Game Crash on Other People's PCs [Re: Dooley] #467267
07/23/17 23:53
07/23/17 23:53
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 868
Chicago, IL
I am wondering if maybe there is a compatibility issue between 3DGs and some foreign language versions of Windows? Or maybe they don't have legitimate copes of Windows?

If there are any known compatibility issues, where would I look to find those?

Obviously there could be something wrong with my code, but since it seems to work for most people, I am hoping it might be something about their computers or setup. As I said, ANY info would be great!

Re: Game Crash on Other People's PCs [Re: Dooley] #467270
07/24/17 11:00
07/24/17 11:00
Joined: Sep 2005
Posts: 352
Germany
preacherX Offline
Senior Member
preacherX  Offline
Senior Member

Joined: Sep 2005
Posts: 352
Germany
Are you using C-Script or lite-c?

Re: Game Crash on Other People's PCs [Re: preacherX] #467276
07/24/17 15:21
07/24/17 15:21
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 868
Chicago, IL
Lite-C

Re: Game Crash on Other People's PCs [Re: Dooley] #467277
07/24/17 15:40
07/24/17 15:40
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 868
Chicago, IL
Okay, I asked the users to try running some other 3DGS demos to see if those work on their systems. Here is the result:



So it seems their systems are somehow incompatible with 3DGS, rather than something specific to my game.

Does the "Failure in StackHash_**** modules" mean anything to anyone?

Last edited by Dooley; 07/24/17 15:42.
Re: Game Crash on Other People's PCs [Re: Dooley] #467278
07/24/17 17:03
07/24/17 17:03
Joined: Aug 2003
Posts: 118
Deutschland
E
Ezzett Offline
Member
Ezzett  Offline
Member
E

Joined: Aug 2003
Posts: 118
Deutschland
Maybe this is the problem:

Q: I have just installed Gamestudio on another PC. Now I get an error message (Error E1513) as soon as I start any project. 
A. Check how the DEP (data execution prevention) is set in your Windows configuration. Go to My Computer / Properties / Advanced / Performance / Settings / Data Execution Prevention, and make sure that it's in its default setting ("For essential Windows programs and services only"). A wrong DEP setting prevents on-the-fly compiling lite-C or C-Script source code.

http://manual.3dgamestudio.net/afaq.htm

Re: Game Crash on Other People's PCs [Re: Ezzett] #467284
07/24/17 19:57
07/24/17 19:57
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 868
Chicago, IL
Thank you, I will try that!

Re: Game Crash on Other People's PCs [Re: Dooley] #467300
07/25/17 11:27
07/25/17 11:27
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline
Member
jenGs  Offline
Member
J

Joined: Jul 2010
Posts: 283
Germany
I have the same crash problem with your game. Windows 10 64 bit legit copy upgraded from Windows 8.

I am trying to start the game on a Notebook with two graphiccards (and two monitors). Some games have problems with that.
The starter Windows says it uses the nvidia card.
Crash occures during compilation.

I also can't use any other A7 game.

Crash happens with one monitor, too.
Crash happens too, if I choose a specific Adapter.

Can't test this any further, because of missing debug info (acklog).

Strange because an old A4 game exe I wrote long time ago runs on this system.

Re: Game Crash on Other People's PCs [Re: jenGs] #467303
07/25/17 13:04
07/25/17 13:04
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Try and install DirectX 9.29 (you/ they have DX YZ installed, I know, give it a try anyway).
The engine switched to a newer DX9 version some time ago because of some bugs in the previous 9.0c build. Some users had to install that new version although they were running DX10 or DX11 already.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Game Crash on Other People's PCs [Re: Superku] #467309
07/26/17 00:42
07/26/17 00:42
Joined: Apr 2002
Posts: 1,246
ny
jumpman Offline
Serious User
jumpman  Offline
Serious User

Joined: Apr 2002
Posts: 1,246
ny
Hey superku

i have a game on steam that was made on the A6 engine. I have included the direct x 9.0c dll in the game folder. One of ththe users reported a crash, and cannot open the game.

If he installs a new version of direct x 9, will that interfere with my game? Does he need a new dll?

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