Gamestudio Links
Zorro Links
Newest Posts
website-related suggestions for the webmaster
by Fuchs
20 minutes 7 seconds ago
Algorithm for Detrend=SHUFFLE
by kujo
Today at 15:24
vec_for_vertex gap issue
by txesmi
Today at 13:55
Separate entry and exit parameters optimization
by kujo
Today at 13:27
inkey and Unicode
by Superku
Today at 11:36
[Paid] Unicode Keyboard Input
by Superku
Yesterday at 18:37
bounce + low framerate ??
by 3run
Yesterday at 17:06
AUM Magazine
Latest Screens
Forgotten Tales - Demo version
RPG PARTY
Triton Wing now available on Steam
AckCon'17: Lotter vs The World
Who's Online
22 registered (3run, Fuchs, 3dgs_snake, AndrewAMD, 20BN, alibaba, Hredot, Dalla, 3 invisible), 476 Guests and 4 Spiders online.
Key: Admin, Global Mod, Mod
Newest Members
stuvwx608784, Joderin, Fuchs, Don_Diego, jetomas59
17937 Registered Users
Page 512 of 527 < 1 2 ... 510 511 512 513 514 ... 526 527 >
Topic Options
Rate This Topic
#467078 - 07/14/17 23:15 Re: What are you working on? ***** [Re: HellThunder]
EVO Offline
Junior Member

Registered: 02/09/13
Posts: 77
Loc: Maysville, Ga
HellThunder,
Sure, but it's just the base structure. Models and textures are not yet decided and placeholders are used until I get the editor to generate everything. There's still a lot to be done.

_________________________
Evoeon.com - Twitter


Top
#467252 - 07/23/17 00:50 Re: What are you working on? [Re: EVO]
Michael_Schwarz Offline
Senior Expert

Registered: 08/30/03
Posts: 7424
Loc: Red Dwarf
_________________________
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku

Top
#467255 - 07/23/17 12:30 Re: What are you working on? [Re: Michael_Schwarz]
the_clown Offline
User

Registered: 11/01/08
Posts: 946
Originally Posted By: Michael_Schwarz


Post processing effect or traditional flip view?

Top
#467257 - 07/23/17 14:45 Re: What are you working on? [Re: the_clown]
mk_1 Online
Expert

Registered: 12/25/00
Posts: 4581
Post processing.
_________________________
Follow me on twitter

Top
#467262 - 07/23/17 20:15 Re: What are you working on? [Re: mk_1]
Slin Offline
Expert

Registered: 05/17/05
Posts: 2709
Loc: Lübeck
Flip view.

Top
#467264 - 07/23/17 22:24 Re: What are you working on? [Re: Slin]
mk_1 Online
Expert

Registered: 12/25/00
Posts: 4581
Apfelkuchen! (Inside joke)
Yeah, flip view, my bad. Still has a lot of pp in it.
_________________________
Follow me on twitter

Top
#467310 - 07/26/17 03:08 Re: What are you working on? [Re: mk_1]
Error014 Offline
Expert

Registered: 07/31/02
Posts: 3207
Loc: Germany
Thanks for the feedback, guys! Super happy that you all seem to like Dungeon Deities! laugh

Quote:
hey error! How many beers should I buy to take part in the beta?

Quote:
Where is my demo!? Really - Would like to play this game. You've posted some screens and videos already. This is definitly a candidate for the market - go on!


Hah, if only you had registered for our special One-Time-Newsletter, then you'd be playing the Closed Alpha right now!
But in seriousness, if you want to test the game, let me know, and I'll see what I can do laugh



EVO is actually playing, and he's creating some really cool dungeons, like this one:



And only a few minutes ago did I die in a devious place entitled "Forbidden Ruins" he created. If only I had taken the "forbidden" seriously wink

We've recently updated our media page with a few new screenshots! I hope you guys like them!
There's videos, too!
_________________________
Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!

Top
#467325 - 07/26/17 16:32 Re: What are you working on? [Re: Error014]
txesmi Offline
Serious User

Registered: 06/13/07
Posts: 1093
Loc: Hiporope and its pain
I did an experiment of moving objects by GPU and became in a simple and adictive puzzle.


Working good in a 2K^2 canvas with more than a half million units! Coming soon... hopefully

Top
#467345 - 07/27/17 14:05 Re: What are you working on? [Re: txesmi]
Kartoffel Online
Expert

Registered: 06/11/09
Posts: 2171
Loc: Bavaria, Germany
@txesmi looks interesting, can't wait to see it!

I've been playing around with a similar topic (GPU particles), haven't put a lot of time into it, though.
_________________________
POTATO-MAN saves the day! - Random

Top
#467357 - 07/27/17 23:22 Re: What are you working on? [Re: Kartoffel]
txesmi Offline
Serious User

Registered: 06/13/07
Posts: 1093
Loc: Hiporope and its pain
@Kartoffel
Thanks for your interest!

Here you go:
-The biggest size it can manage. Unsolvable unless you are crazy.
-A good size to play on. No hard nor easy.

mouse left/right buttons -> rotate counter-clockwise/clockwise
mouse middle button -> move camera
mouse wheel -> zoom

enjoy it!

-------

Straight solving tries are infeasible cool


Solutions are always intrincated and tight. The use of surrounding paths is fundamental.



Edited by txesmi (07/28/17 12:32)

Top
Page 512 of 527 < 1 2 ... 510 511 512 513 514 ... 526 527 >



Gamestudio download | chip programmers | Zorro platform | shop | resources | magazine | manual | support faq | bugs

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) 3dgamestudio.net