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#467078 - 07/14/17 23:15 Re: What are you working on? ***** [Re: HellThunder]
EVO Offline
Junior Member

Registered: 02/09/13
Posts: 74
Loc: Maysville, Ga
Sure, but it's just the base structure. Models and textures are not yet decided and placeholders are used until I get the editor to generate everything. There's still a lot to be done.

Games / Music / Workshop - Beta Marketplace - Twitter

#467252 - 07/23/17 00:50 Re: What are you working on? [Re: EVO]
Michael_Schwarz Offline
Senior Expert

Registered: 08/30/03
Posts: 7422
Loc: Red Dwarf
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku

#467255 - 07/23/17 12:30 Re: What are you working on? [Re: Michael_Schwarz]
the_clown Offline

Registered: 11/01/08
Posts: 946
Originally Posted By: Michael_Schwarz

Post processing effect or traditional flip view?

#467257 - 07/23/17 14:45 Re: What are you working on? [Re: the_clown]
mk_1 Offline

Registered: 12/25/00
Posts: 4573
Post processing.
Follow me on twitter

#467262 - 07/23/17 20:15 Re: What are you working on? [Re: mk_1]
Slin Offline

Registered: 05/17/05
Posts: 2709
Loc: Lübeck
Flip view.

#467264 - 07/23/17 22:24 Re: What are you working on? [Re: Slin]
mk_1 Offline

Registered: 12/25/00
Posts: 4573
Apfelkuchen! (Inside joke)
Yeah, flip view, my bad. Still has a lot of pp in it.
Follow me on twitter

#467310 - 07/26/17 03:08 Re: What are you working on? [Re: mk_1]
Error014 Online

Registered: 07/31/02
Posts: 3207
Loc: Germany
Thanks for the feedback, guys! Super happy that you all seem to like Dungeon Deities! laugh

hey error! How many beers should I buy to take part in the beta?

Where is my demo!? Really - Would like to play this game. You've posted some screens and videos already. This is definitly a candidate for the market - go on!

Hah, if only you had registered for our special One-Time-Newsletter, then you'd be playing the Closed Alpha right now!
But in seriousness, if you want to test the game, let me know, and I'll see what I can do laugh

EVO is actually playing, and he's creating some really cool dungeons, like this one:

And only a few minutes ago did I die in a devious place entitled "Forbidden Ruins" he created. If only I had taken the "forbidden" seriously wink

We've recently updated our media page with a few new screenshots! I hope you guys like them!
There's videos, too!
Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!

#467325 - 07/26/17 16:32 Re: What are you working on? [Re: Error014]
txesmi Offline
Serious User

Registered: 06/13/07
Posts: 1064
Loc: Hiporope and its pain
I did an experiment of moving objects by GPU and became in a simple and adictive puzzle.

Working good in a 2K^2 canvas with more than a half million units! Coming soon... hopefully

#467345 - 07/27/17 14:05 Re: What are you working on? [Re: txesmi]
Kartoffel Online

Registered: 06/11/09
Posts: 2146
Loc: Bavaria, Germany
@txesmi looks interesting, can't wait to see it!

I've been playing around with a similar topic (GPU particles), haven't put a lot of time into it, though.
POTATO-MAN saves the day! - Random

#467357 - 07/27/17 23:22 Re: What are you working on? [Re: Kartoffel]
txesmi Offline
Serious User

Registered: 06/13/07
Posts: 1064
Loc: Hiporope and its pain
Thanks for your interest!

Here you go:
-The biggest size it can manage. Unsolvable unless you are crazy.
-A good size to play on. No hard nor easy.

mouse left/right buttons -> rotate counter-clockwise/clockwise
mouse middle button -> move camera
mouse wheel -> zoom

enjoy it!


Straight solving tries are infeasible cool

Solutions are always intrincated and tight. The use of surrounding paths is fundamental.

Edited by txesmi (07/28/17 12:32)

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