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any one use 3DGS development any game project? #466145
05/27/17 09:26
05/27/17 09:26
Joined: Dec 2009
Posts: 128
China
frankjiang Offline OP
Member
frankjiang  Offline OP
Member

Joined: Dec 2009
Posts: 128
China
any one use 3DGS development any game project?


development 3d game is interesting!
Re: any one use 3DGS development any game project? [Re: frankjiang] #466146
05/27/17 09:33
05/27/17 09:33
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Check out Showcase section. There are still users who make games and put them on steam. Also don't forget Superku!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: any one use 3DGS development any game project? [Re: 3run] #466147
05/27/17 10:06
05/27/17 10:06
Joined: Feb 2011
Posts: 124
Germany Nrw Herford
HenWoll Offline
Member
HenWoll  Offline
Member

Joined: Feb 2011
Posts: 124
Germany Nrw Herford
4 years already in development! And we continue to work.
I hope some advertising is not bad ^^

https://www.facebook.com/Zeal-575647459133826/

Re: any one use 3DGS development any game project? [Re: HenWoll] #466148
05/27/17 10:37
05/27/17 10:37
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
Good to see people still use 3dgs laugh


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: any one use 3DGS development any game project? [Re: Realspawn] #466162
05/28/17 09:27
05/28/17 09:27
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
I'm planning to create a 2d game using A8. However, at the moment I'm still working on some framework-related things because I want to have a solid base to work with. (mainly a 2d collision system, interface (partially done) and audio functions)

Last edited by Kartoffel; 05/28/17 09:28.

POTATO-MAN saves the day! - Random
Re: any one use 3DGS development any game project? [Re: Kartoffel] #466167
05/28/17 17:29
05/28/17 17:29
Joined: Oct 2008
Posts: 681
Germany
Ayumi Offline
User
Ayumi  Offline
User

Joined: Oct 2008
Posts: 681
Germany
I am working on an Unreal Tournament 2004 based game (Style & Story not equal),
third try.

https://www.youtube.com/watch?v=BcS-5pU4sG4&list=PL6D125E9B72CDBE5A&index=8

Re: any one use 3DGS development any game project? [Re: Ayumi] #466169
05/28/17 19:09
05/28/17 19:09
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Almost 1 year now working on a (modern time) rpg fps/tps game with shade-c. Much done and still much to do. grin

Originally Posted By: Ayumi
I am working on an Unreal Tournament 2004 based game (Style & Story not equal),
, UT2004 forever laugh . I recently played a UT2004 mod which added Half Life 2 weapons and monsters/combines to its invasion mode, was really cool and surprisingly good combine AI (recommended to people here still playing ut2004).

Re: any one use 3DGS development any game project? [Re: Reconnoiter] #466170
05/28/17 20:58
05/28/17 20:58
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Originally Posted By: Reconnoiter
Almost 1 year now working on a (modern time) rpg fps/tps game with shade-c. Much done and still much to do. grin

Originally Posted By: Ayumi
I am working on an Unreal Tournament 2004 based game (Style & Story not equal),
, UT2004 forever laugh . I recently played a UT2004 mod which added Half Life 2 weapons and monsters/combines to its invasion mode, was really cool and surprisingly good combine AI (recommended to people here still playing ut2004).
oh how I love(d) Unreal Tournament 2k4 laugh
There were soo many great mods, many of them total conversions. (my all time favorite is runestorm's ballistic weapons mod). I'm not really playing it anymore, though. If I want to play UT these days, I go with UT3 or the new one.


POTATO-MAN saves the day! - Random
Re: any one use 3DGS development any game project? [Re: Kartoffel] #466177
05/29/17 09:38
05/29/17 09:38
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
that is/was my favourite too, that mountable minigun was awesome grin

Re: any one use 3DGS development any game project? [Re: Kartoffel] #466179
05/29/17 12:23
05/29/17 12:23
Joined: Oct 2008
Posts: 681
Germany
Ayumi Offline
User
Ayumi  Offline
User

Joined: Oct 2008
Posts: 681
Germany
Originally Posted By: Kartoffel
Originally Posted By: Reconnoiter
Almost 1 year now working on a (modern time) rpg fps/tps game with shade-c. Much done and still much to do. grin

Originally Posted By: Ayumi
I am working on an Unreal Tournament 2004 based game (Style & Story not equal),
, UT2004 forever laugh . I recently played a UT2004 mod which added Half Life 2 weapons and monsters/combines to its invasion mode, was really cool and surprisingly good combine AI (recommended to people here still playing ut2004).
oh how I love(d) Unreal Tournament 2k4 laugh
There were soo many great mods, many of them total conversions. (my all time favorite is runestorm's ballistic weapons mod). I'm not really playing it anymore, though. If I want to play UT these days, I go with UT3 or the new one.


yay UT fans:D
But UT is dependent on an online account frown Sometimes down and u can t play anymore.

EDIT: UT 3*

Last edited by Ayumi; 05/29/17 17:15.
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