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#465514 - 05/02/17 09:46 Re: What are you working on? ***** [Re: jumpman]
Quad Offline
Senior Expert

Registered: 10/27/07
Posts: 5130
Loc: İstanbul, Turkey
hey that's a pretty neat idea.
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#465554 - 05/03/17 16:49 Re: What are you working on? [Re: Quad]
txesmi Offline
User

Registered: 06/13/07
Posts: 976
Loc: Hiporope and its pain
enlarge

Area collisions, heightmap based track tilt, tunnels and bridges detection... Fast ahead!

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#465795 - 05/12/17 18:56 Re: What are you working on? [Re: txesmi]
EVO Offline
Junior Member

Registered: 02/09/13
Posts: 60
Loc: Maysville, Ga
EFX : Evoeon 2D Effects Builder


Updated version 0.9 can now be found at the following thread :
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=465899#Post465899
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#465949 - 05/18/17 17:01 Re: What are you working on? [Re: EVO]
jumpman Online
Serious User

Registered: 04/17/02
Posts: 1002
Loc: ny
I have added some sword swinging effects when you swing a weapon in my game! As well as simple debris objects that bounce around, new tree models:)

[video:youtube]https://youtu.be/6dYm38IuDxw[/video]
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#465952 - 05/18/17 17:57 Re: What are you working on? [Re: jumpman]
Otter Offline
Senior Member

Registered: 02/08/10
Posts: 481
Loc: in deinem Kopf
I like this sword swinging Dude. He reminds me of this guy.
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#465954 - 05/18/17 18:17 Re: What are you working on? [Re: Otter]
jumpman Online
Serious User

Registered: 04/17/02
Posts: 1002
Loc: ny
LOL, thats perfect
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#465999 - 05/19/17 14:31 Re: What are you working on? [Re: jumpman]
3run Offline
Expert

Registered: 05/05/09
Posts: 4860
Loc: Caucasus
Played with txesmi's omnishadow shader! Got some nice results. I know it's not made for such use, but it looks awesome and it's fast laugh


Edit: having some issues, but still in love with those shadows!
Youtube link


Edited by 3run (05/19/17 15:04)
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