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Fullscreen Antialiasing plugin #263055
04/27/09 18:22
04/27/09 18:22
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
Hi,
the swollen eyeballs network was able to decipher an extraterrestrial computerinterface we found in a crashed ufo. Our specialists found out that it was heavily using antialiasing for displaying all the onscreen data, and we said "huh, we wan't that in A6/7". So here is it.

This plugin gives you controllable hardware powered fullscreen antialiasing. You can enable/disable it at runtime without restarting the engine. And it even works with postprocess effects (though it may not work with MRTs, as only a few 3d cards support this i was not able to test this).

Because i know somebody will asked:
no it doesn't use shaders, it just the normal hardware antialiasing.
Is it slower then activatin antialiasing in the driver settings?
Well as any plugin it has a small overhead but even on an old PentiumIII 800mhz the difference was way less then 1ms per frame, so i don't think you have to bother, the impact of antialiasing itself is way bigger.

Screenshots:
no fsaa:


4x fsaa:


bloom+4x fsaa:



Download: >> Click here <<

Please if you use it and you think "oh wow i want to give you some money" (doesn't really matter what you really think, just give me your money ;)), make a paypal donation on my website.
The money will be used for (in alphabetic order): beer, games, girls, pc parts

Oh i forgot the license:
You're not allowed to use this plugin for an application which can be of any use for conquering earth.

Expect more alien technology made usefull for game development in the next months.

thx
ChrisB


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: Fullscreen Antialiasing plugin [Re: ChrisB] #263068
04/27/09 18:49
04/27/09 18:49
Joined: May 2008
Posts: 331
Lithuania, Vilnius
Jaxas Offline
Senior Member
Jaxas  Offline
Senior Member

Joined: May 2008
Posts: 331
Lithuania, Vilnius
may be very useful, thanks ChrisB wink


The smaller the bug, the harder it is to kill.
_________________________________________
Forklift DEMO (3dgs)
Re: Fullscreen Antialiasing plugin [Re: Jaxas] #263076
04/27/09 19:37
04/27/09 19:37
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Wow that's a really great contribution!

Thank you very much!

Edit: I like your humor wink

Last edited by Dark_samurai; 04/27/09 19:38.

ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: Fullscreen Antialiasing plugin [Re: Dark_samurai] #263085
04/27/09 20:31
04/27/09 20:31
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Spend it for beer to get gamer girls which deal with illegal pc parts laugh

Nice contrib!

Re: Fullscreen Antialiasing plugin [Re: HeelX] #263089
04/27/09 20:40
04/27/09 20:40
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
It's really great! Keep it up! smile

Re: Fullscreen Antialiasing plugin [Re: Cowabanga] #263093
04/27/09 20:47
04/27/09 20:47
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Cool plugin, thanks for your work! smile


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Fullscreen Antialiasing plugin [Re: William] #263109
04/27/09 21:39
04/27/09 21:39
Joined: May 2008
Posts: 150
Switzerland
Hitsch Offline
Member
Hitsch  Offline
Member

Joined: May 2008
Posts: 150
Switzerland
About time that something comes out of Area51... smile I began to believe they're just a teddy bear factory after all...

Great contribution, very useful!

Re: Fullscreen Antialiasing plugin [Re: Hitsch] #263125
04/27/09 22:48
04/27/09 22:48
Joined: Apr 2009
Posts: 298
Southern Oceans
KiwiBoy Offline
Member
KiwiBoy  Offline
Member

Joined: Apr 2009
Posts: 298
Southern Oceans
Dweebly earthling, return my tecnology now!
Thanks...:)


Use the 'manual' Luke, the manual is your friend. 'Self reminder' smile

My WebPage
Re: Fullscreen Antialiasing plugin [Re: KiwiBoy] #263134
04/27/09 23:47
04/27/09 23:47
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Fantastic contribution! And that although I bothered you the whole evening with other things! wink

Re: Fullscreen Antialiasing plugin [Re: ChrisB] #263137
04/27/09 23:58
04/27/09 23:58
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Originally Posted By: ChrisB
Expect more alien technology made usefull for game development in the next months.


you just can't throw away that ufo yet... we re waiting.

so for a7, the advantage of the plugin is that it works with PP effects and can be switched on/off in runtime? any comparison to aa that is set by d3d_antialias variable other this two?


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