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#464668 - 03/04/17 16:16 Re: What are you working on? ***** [Re: HellThunder]
Kartoffel Offline
Expert

Registered: 06/11/09
Posts: 2124
Loc: Bavaria, Germany
messing around with graphics tablet input and gpu-accelerated drawing/painting.


(veeery wip screenshot)

I need to rework the way strokes are handled, though. (make use of multiple position changes in one frame to fix these extremely choppy lines)
But other things like pressure sensitivity work fine.

@HellThunder: looks really solid, I like it laugh
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#464766 - 03/09/17 18:43 Re: What are you working on? [Re: Kartoffel]
Ayumi Offline
User

Registered: 10/12/08
Posts: 618
Loc: Germany
EDIT: Die Youtube Tags scheinen nicht zu funzen...

https://www.youtube.com/watch?v=84KZ355-r_I&list=PL6D125E9B72CDBE5A&index=9










Edited by Ayumi (03/09/17 18:52)

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#465176 - 04/09/17 22:07 Re: What are you working on? [Re: Ayumi]
txesmi Offline
Serious User

Registered: 06/13/07
Posts: 1054
Loc: Hiporope and its pain



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#465197 - 04/11/17 16:30 Re: What are you working on? [Re: txesmi]
Realspawn Online
Expert

Registered: 07/13/01
Posts: 4797
Loc: netherlands
Finished a small simple game based on my favorite tv cartoon Rick and Morty. I had fun creating the models and turned it all into a fan based little game. 2 player and 1 player option.

clip :

or download : rp-interactive.nl/setupr&m.exe

https://youtu.be/9X0gZeikMo4



Edited by Realspawn (04/11/17 16:32)
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#465389 - 04/23/17 20:27 Re: What are you working on? [Re: Realspawn]
Denn15 Offline
Junior Member

Registered: 12/08/09
Posts: 82
ive been working on a new version of an old game similar to marble blast:

https://www.youtube.com/watch?v=3DQVR43K3kk&edit=vd
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#465396 - 04/24/17 14:57 Re: What are you working on? [Re: Denn15]
Realspawn Online
Expert

Registered: 07/13/01
Posts: 4797
Loc: netherlands
@Denn15

nice game like the retro arcade look laugh
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#465431 - 04/27/17 13:05 Re: What are you working on? [Re: Realspawn]
Ayumi Offline
User

Registered: 10/12/08
Posts: 618
Loc: Germany


Me and my colleague are currently working on a second set of new weapons, Respawnplaces, which will differ according to the breed and the environment (in the picture for the human race) ,further leveldetails (Level 1) and Vehicles.

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#465436 - 04/27/17 15:15 Re: What are you working on? [Re: Ayumi]
Reconnoiter Offline
Serious User

Registered: 12/26/11
Posts: 1781
Loc: Netherlands
Originally Posted By: Ayumi
Me and my colleague are currently working on a second set of new weapons, Respawnplaces, which will differ according to the breed and the environment (in the picture for the human race) ,further leveldetails (Level 1) and Vehicles.
, cool, will it have bots/AI too?

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#465438 - 04/27/17 15:43 Re: What are you working on? [Re: Reconnoiter]
Ayumi Offline
User

Registered: 10/12/08
Posts: 618
Loc: Germany
Sure, Bots and maybe Multiplayer. All playable elements should be done in the first 2 Levels.

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#465513 - 05/01/17 17:28 Re: What are you working on? [Re: Ayumi]
jumpman Offline
Serious User

Registered: 04/17/02
Posts: 1139
Loc: ny
Hi, Im working on a top down game, currently working on using the mouse to determine swing styles!

[video:youtube]https://youtu.be/MopugBQPth0[/video]
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