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Winter 2017 Contest Entries Ready #465124
04/03/17 13:41
04/03/17 13:41
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Dear friends,

Please post a message here if you have submitted a contest entry and you don't see it in the list below.

The seven contest entries are now uploaded to Acknex Unlimited's demo page: contest demo page

Please download them all, test them and then vote the best one. The poll will start accepting your votes in about 48 hours; I want to make sure that everything is OK.

Have a great day!
George

What entry should win the first prize?
single choice
Project Aum by Ayumi
53%, 10 Votes
Snombie by Gearboxhans
11%, 2 Votes
Panzer simulator by Koeck
5%, 1 Votes
Project Painkiller by Painkiller
16%, 3 Votes
Cubic World by Realspawn
5%, 1 Votes
Endless by Realspawn
0%, 0 Votes
Pixelit by Realspawn
11%, 2 Votes
Total Votes: 19
Voting on this poll ends: 04/20/17 13:40
Re: Winter 2017 Contest Entries Ready [Re: George] #465151
04/06/17 08:56
04/06/17 08:56
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
May the best win laugh
I voted Project Aum by Ayumi this is something 3dgs should have done from the beginning. Where are all the people that told the forum to
enter next contest ? is 3dgs slowly sinking away ?

Last edited by Realspawn; 04/06/17 08:59.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Winter 2017 Contest Entries Ready [Re: Realspawn] #465152
04/06/17 10:12
04/06/17 10:12
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Originally Posted By: Realspawn
May the best win laugh
I voted Project Aum by Ayumi this is something 3dgs should have done from the beginning. Where are all the people that told the forum to
enter next contest ? is 3dgs slowly sinking away ?


Also voted for Project Aum. Probably there aren't much active users nowadays and some of them don't have enough free time to make an entry, I miss the old times with lots of entries frown .

Last edited by painkiller; 04/06/17 10:14.

3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Winter 2017 Contest Entries Ready [Re: painkiller] #465153
04/06/17 13:25
04/06/17 13:25
Joined: Mar 2017
Posts: 5
gearboxhans Offline
Newbie
gearboxhans  Offline
Newbie

Joined: Mar 2017
Posts: 5
Always love to dig through all the contest entries (:
At least this year we have more entries as in the last three years.
I think the contests should be more present, like with an own thread, to be more accessible, especially to newer user.

Re: Winter 2017 Contest Entries Ready [Re: gearboxhans] #465163
04/06/17 21:43
04/06/17 21:43
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
Agreed the contests does not stand out or attract somehow enough
people. I still think 3dgs serves it's purpose and can be used to create awesome games. Perhaps to many users run to the other engines
cause time is no issue for skilled coders they can create simple yet fun games (Also to learn from) in short time.

Could it be that the price to be won is not interested ?
To many people think pro is less worth then other engines or no interest in spending vouchers in a shop where they can't buy what they really need ? Perhaps a cash price would make it more apealing since every one needs cash wink

I to miss the old days to where people actually created stuff together but as the creators of 3dgs lack to promote and extend the use of it it's also the harcore users that abandon it and make it sink laugh

I say it's time for a 3DGS Revival !

Last edited by Realspawn; 04/06/17 21:45.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Winter 2017 Contest Entries Ready [Re: Realspawn] #465166
04/07/17 13:23
04/07/17 13:23
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
I miss the contests with 20+ entries too wink. Well, at least we've got several high quality entries this time.

Re: Winter 2017 Contest Entries Ready [Re: George] #465206
04/12/17 01:47
04/12/17 01:47
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
funny 380 views but only 11 votes ? laugh

Last edited by Realspawn; 04/12/17 01:47.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Winter 2017 Contest Entries Ready [Re: Realspawn] #465224
04/13/17 07:49
04/13/17 07:49
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I tested them all, my opinion:

cubic world: simple as hell but well done, I spent some minutes with it and enjoyed, I like its simple graphics. it could be easily improved to have more types of enemies and different environments... should be a mobile game! (unfortunately not possible by 3dgs)

endless: the same concept with spaceships, but immediately crashing into an obstacle after start is not a good game experience. works, but the graphics style is outdated.

snombie: something very similar again, now against zombie snowmen. without an environment it gets boring very soon. it could be improved by a farer camera view and some walls or obstacles to move around and maybe to add a target location to reach... just a few simple things. the control is strange (imo it should be relative to character orientation), it is better in the above mentioned 2 projects.

panzer simulator: its overall appearance is a time travel to the 90-s, very simplistic, but playable. it was hard to shoot precisely, while enemy shoots fine, team color and minimap would help a lot to identify what is the target... with 1 day work it could be a good game. the wrs file means it was made with a pro edition, where a much better lighting and shadowmapping and terrain multitexturing is available, you could use trees, water (rivers, lakes) and rock and buildings in the environment (free stuff available).

painkiller: nice for the 1st look, but the animation and movement speeds are not in harmony, character movement and fight is very simple, the lift is really should not be there, stairs would be better, the environment could be much better with a little work, enemy AI is not really fine tuned, and after entering the big yard with more enemies it crashed here...

pixelit: maybe a practice project, but works.

project aum: good idea until the database is maintained, but unfortunately unfinished, imo today it is better to have similar things online. in this form I cannot really use.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Winter 2017 Contest Entries Ready [Re: sivan] #465225
04/13/17 07:52
04/13/17 07:52
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I hesitated but finally voted for panzer simulator (cubic world second)


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Winter 2017 Contest Entries Ready [Re: sivan] #465230
04/13/17 09:21
04/13/17 09:21
Joined: Oct 2008
Posts: 679
Germany
Ayumi Offline
User
Ayumi  Offline
User

Joined: Oct 2008
Posts: 679
Germany
Wow really much criticism...

This is a contest to help others and not to choose the best game in 2017 with Gamestudio:D (or?)

Yes, maybe the one is boring and the other one has lower quality but all have spent their time, therefore i think, it s to much criticism.

Aum Project:
You are right, but i don t like dev in websites. You do not have to use it.
Maybe, i will dev a second app for Windows Phone/Android and IOS.

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