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M1 Oversampling
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Zorro on mac OS X #463953
01/09/17 13:45
01/09/17 13:45
Joined: Dec 2016
Posts: 12
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GHMC Offline OP
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GHMC  Offline OP
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Joined: Dec 2016
Posts: 12
For those of you who want to run Zorro on a mac with OS X. That's possible with the usage of Wine or a product which uses wine: Crossover from Codeweavers.

I'm not posting this for commercial reasons, but because I'm using a mac myself and have Zorro running in a Crossover 'bottle' myself.

Re: Zorro on mac OS X [Re: GHMC] #463965
01/10/17 07:31
01/10/17 07:31
Joined: Jul 2016
Posts: 64
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gtell Offline
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Joined: Jul 2016
Posts: 64
Nice, thanks for sharing this.

Re: Zorro on mac OS X [Re: gtell] #464132
01/24/17 13:23
01/24/17 13:23
Joined: Jan 2017
Posts: 11
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smn Offline
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smn  Offline
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Joined: Jan 2017
Posts: 11
Does not work for me. Just tried to install on trial version of codeweaver but i get an error: Cannot install Zorro on Winxx.

Re: Zorro on mac OS X [Re: smn] #464179
01/27/17 02:16
01/27/17 02:16
Joined: Jan 2017
Posts: 1
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mightyroy Offline
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mightyroy  Offline
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Wine 2.0 just launched today. Have you tried it with Wine 2.0?

Re: Zorro on mac OS X [Re: mightyroy] #464201
01/27/17 15:56
01/27/17 15:56
Joined: Jan 2017
Posts: 11
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smn Offline
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smn  Offline
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Joined: Jan 2017
Posts: 11
no. tried with crossover from code weavers. Just had a look at wine. Seems like you need serious programming skills for this. Not as user friendly as i was hoping....

Re: Zorro on mac OS X [Re: smn] #464253
01/31/17 05:42
01/31/17 05:42
Joined: Jan 2017
Posts: 11
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smn Offline
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smn  Offline
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Posts: 11
actually managed to install it now with a little help from CrossOver. Running it in a win7-32bit bottle. Seems to be working fine as far as i can tell so far.


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