I am very new with A8 and all the documentation has not helped me at all to really get into it. And i wanted to ask if somebody knows how to import animated textures into A8 like a GIF for instance.
If u want them in wed add textures to your wad file and name them +1texname +2texname ... guess this works. Tested it long time ago. works like in quake1 wads btw
If u want sprites animated u need to add each texture from left to right and name the filname with +amount of sprites. For example: Sprite+2.tga
Models texture could be animated via my.skin = skinnumber
Always use sizes like 64x64...256x256...64x256 and so on
Hope it helped
Last edited by rayp; 01/28/1720:59.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
Animated textures do still work in A8. There can only be 10 frames. They need to be started with +0name to +9name.
The *water FX obviosly does not work anymore in A8, because A8 supports shaders which are mostly used today. However texture animations can be useful for some quick or special FX.