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[Actor] 5 NPC and horses #464144
01/24/17 22:11
01/24/17 22:11
Joined: Feb 2015
Posts: 19
France
R
RPGfan Offline OP
Newbie
RPGfan  Offline OP
Newbie
R

Joined: Feb 2015
Posts: 19
France
Hello,
I'am very happy and honored to appear in AUM 118 George Pirvu's magazine.
I donate other entities, always in low, sometimes very low polygons.
I have also modified the Guard, for ride horse: to do that the guard-new1.mdl must be placed on the right of the horse same as photos ...

list :
animals-horse04.mdl:
animals-horseMeg.mdl : a variety of fantasy
NPC-008
NPC-009
NPC-027
NPC-034
NPC-035
NPC-034

all this absolutely free:
https://www.dropbox.com/sh/6xph8j2mmtkzw0v/AABEu6S-Nx583T1LluIiX8UMa?dl=0

Bye

Re: [Actor] 5 NPC and horses [Re: RPGfan] #464145
01/24/17 22:46
01/24/17 22:46
Joined: Feb 2011
Posts: 124
Germany Nrw Herford
HenWoll Offline
Member
HenWoll  Offline
Member

Joined: Feb 2011
Posts: 124
Germany Nrw Herford
As I see you work very much with the Med, with sufficient interest I could create a tutorial + video, which refers 100% to Med and the texturing, but as said only who is ample interest in it,

To the models, good work, I started 8 years ago also the same laugh

Re: [Actor] 5 NPC and horses [Re: HenWoll] #464231
01/29/17 18:33
01/29/17 18:33
Joined: Feb 2015
Posts: 19
France
R
RPGfan Offline OP
Newbie
RPGfan  Offline OP
Newbie
R

Joined: Feb 2015
Posts: 19
France
Thank you for your commentary;

But I don't work with MED, all the objects are in fact created with Carrara (polygons and texturing)(v8.5 Pro) -except of course the Guard who is exported with MED in 3DGS and re-import in Carrara-,all the modes are exported with animations in FBX format for import to MED (import ASCII sequences of animations...).

I think also create one day a tutorial (if I have sometime), but Carrara is not very used in the communauty , and the part of import sequences FBX and convert with MED in ASCII format is not very difficult.

laugh


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