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EAX still supported? #463997
01/12/17 14:32
01/12/17 14:32
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline OP
Serious User
Reconnoiter  Offline OP
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Hi,

I noticed that gs3d has environmental sound effects (EAX, from OpenAl) so I tried the given example on a windows 10 laptop, and while it doesn't give an error or such the sound just sounds normal (tried several sound reverb effects). Than I read that EAX is not supported anymore on new sound cards (http://gaming.stackexchange.com/question...nd-enhancements). Is this true, and if so is there an alternative way to add environmental sound effects in gs3d?

Code:
SOUND* sound = snd_createoal("Data\spell.wav");
		if (sound == NULL) error("sound not found");  
	        var h = ent_playloop(my,sound,200);  
		var env = eax_create();        // create a reverb effect  
		eax_set(env, FX_HANGAR); // set up reverb parameters  
		eax_attach(env,h);


Re: EAX still supported? [Re: Reconnoiter] #463999
01/12/17 16:28
01/12/17 16:28
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Alternative is HeelX FMOD wrapper, could be found around on this forum, if all links will be dead, PM me. I couldn't play any EAX sounds... Even the one from samples folder gave me a error (sound file didn't seems to be loaded or such).

Greets!


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Support me on: https://boosty.to/3rung
Re: EAX still supported? [Re: 3run] #464000
01/12/17 18:50
01/12/17 18:50
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline OP
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Reconnoiter  Offline OP
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Joined: Dec 2011
Posts: 1,823
Netherlands
Hey, the link is dead it seems and you are over your pm limit. tongue



Also I should get the fmod.dll to right? Is that a plugin or within FMOD Studio? ( http://www.fmod.org/download/#StudioExtras )

Re: EAX still supported? [Re: Reconnoiter] #464001
01/12/17 18:57
01/12/17 18:57
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Originally Posted By: Reconnoiter
Hey, the link is dead it seems and you are over your pm limit. tongue

We already do have that one conversation, why starting another one? grin Making a PM there for you.

Originally Posted By: Reconnoiter
Also I should get the fmod.dll to right? Is that a plugin or within FMOD Studio? ( http://www.fmod.org/download/#StudioExtras )
Nope. I remember I faced some troubles with it back at the time.. It requiers the older one to be working correctly (as far as I remember), any way you don't need to download anything additionally, I'll send you everything you need!


Greets!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: EAX still supported? [Re: 3run] #464002
01/12/17 19:52
01/12/17 19:52
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline OP
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Reconnoiter  Offline OP
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Joined: Dec 2011
Posts: 1,823
Netherlands
Yeah that's true, anyway now others can atleast spam your pm box again. grin

Last edited by Reconnoiter; 01/12/17 19:53.
Re: EAX still supported? [Re: Reconnoiter] #464013
01/13/17 13:30
01/13/17 13:30
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
I just wanna add that if you decide to use fmod you should keep in mind that it's gonna be somewhat expensive (if you're aiming to release anything that's not free).


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