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#463759 - 12/24/16 14:53 your thougths on consumables?
Reconnoiter Offline
Serious User

Registered: 12/26/11
Posts: 1742
Loc: Netherlands
Hey,

What are your thoughts on consumables in a 3rd person rpg game (nowadays era)? It has semi-open maps and skills+attributes etc (not a dungeon crawler nor an rogue game).
I am really pondering if I should add them or not, and if so in what form. So far I am leaning to adding them but only scarcely for health and maybe some special stuff like drugs/medicines.
Any thoughts or ideas on this would be welcome!


Edited by Reconnoiter (12/24/16 14:53)

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#463788 - 12/27/16 18:12 Re: your thougths on consumables? [Re: Reconnoiter]
painkiller Offline
Serious User

Registered: 08/23/09
Posts: 1413
Loc: Spain
I would add simple consumables, for example food that recovers part of your health or stamina
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#463794 - 12/28/16 11:34 Re: your thougths on consumables? [Re: painkiller]
Reconnoiter Offline
Serious User

Registered: 12/26/11
Posts: 1742
Loc: Netherlands
Tnx for sharing your thoughts. laugh

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#463801 - 12/29/16 08:42 Re: your thougths on consumables? [Re: Reconnoiter]
sivan Offline
Expert

Registered: 03/07/11
Posts: 3102
Loc: Budapest
I would add heavy drugs to have a reason to use strange post process shaders grin
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#463803 - 12/29/16 12:18 Re: your thougths on consumables? [Re: sivan]
old_bill Offline
Senior Expert

Registered: 03/21/02
Posts: 7708
Gothic II was an great example on how to deal with consumables and their side-effects. Trying different things has been fun to do, so definitely a yes grin
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#463804 - 12/29/16 13:38 Re: your thougths on consumables? [Re: sivan]
Reconnoiter Offline
Serious User

Registered: 12/26/11
Posts: 1742
Loc: Netherlands
Originally Posted By: sivan
I would add heavy drugs to have a reason to use strange post process shaders grin
, haha, you mean this shader grin ?:


Screw it, I think I am going to add it grin

Quote:
Gothic II was an great example on how to deal with consumables and their side-effects. Trying different things has been fun to do, so definitely a yes grin
, that would be pretty fun indeed laugh

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#463831 - 12/30/16 18:25 Re: your thougths on consumables? [Re: Reconnoiter]
sivan Offline
Expert

Registered: 03/07/11
Posts: 3102
Loc: Budapest
perfect pp grin
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#463834 - 12/30/16 20:05 Re: your thougths on consumables? [Re: sivan]
KingHeroov333 Offline
Newbie

Registered: 12/17/16
Posts: 12
When I saw the title ("consumables") ... I thought this thread was on Zorro grin

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#466362 - 06/12/17 08:49 Re: your thougths on consumables? [Re: KingHeroov333]
Dooley Offline
Senior Member

Registered: 05/12/05
Posts: 499
Loc: Chicago, IL
Health, mana (in a fantasy game) and that's about it for me. I tend to avoid using things with temporary effects. I love the idea of upgrading skills or equipment (permanently) even in little tiny increments.
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#466430 - 06/13/17 23:09 Re: your thougths on consumables? [Re: Dooley]
Reconnoiter Offline
Serious User

Registered: 12/26/11
Posts: 1742
Loc: Netherlands
Originally Posted By: Dooley
Health, mana (in a fantasy game) and that's about it for me. I tend to avoid using things with temporary effects. I love the idea of upgrading skills or equipment (permanently) even in little tiny increments.
, thanks for your opinion, it helps laugh

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