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Re: What can we do? [Re: rayp] #460796
07/14/16 23:01
07/14/16 23:01
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Originally Posted By: rayp
The following is not meant to the thread-starter, its meant global and i dont want to offend anybody:
If everybody would work with 3dgs that much as "3dgs-is-dead"-threads are written, a lot of projects would be flying around here
i'm not offended and i hope my words dosn't offend nobody. i have to be cruel to be kind. People left here already. How many people still here? How many of us still working on serious projects with acknex? How many people participated in the last contest? Only two person. sivan drew attention to a good point.
Originally Posted By: sivan
Yeah, new WED and Android port have been announced several years ago. I'm sure, they had been right development directions at that time, but nothing was realized.
Development of the Acknex is almost stopped last four years. I'm still here because i almost had no idea what is the pixel at the beginning and my english was pretty bad. I learn everything with Game Studio. Manual was awesome, community was awesome, everyone was helping each other. Thanks to Jcl, i can make a quality game today and i know what is the pixel laugh

But true friend can tell you the painful truth. In case if it hurt someone, i can keep my mouth shut. No problem.

Originally Posted By: rayp
Maybe they making Money with Zorro just to invest it into A9 development again grin grin haha


I hope so laugh

Cheers.

Re: What can we do? [Re: Emre] #460800
07/15/16 09:43
07/15/16 09:43
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Originally Posted By: Emre
How many of us still working on serious projects with acknex?
, I am, atleast I try. But mostly cause I just atleast want to finish 1 serious Gs3d game and cause I have my own map editor to ship with it and to replace WED (with your wmb save header wink ).

Re: What can we do? [Re: Reconnoiter] #460804
07/15/16 12:52
07/15/16 12:52
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Some idea what one can do: Take part in Game Jams. That's where acknex really rises as it's the fastest prototyping engine i know.
Show people that you can get your game idea alive in just two to three days when working with acknex wink

For the interested people here: We're starting a game jam in zfx.info at the end of the month. Take part!


Visit my site: www.masterq32.de
Re: What can we do? [Re: MasterQ32] #460808
07/15/16 16:01
07/15/16 16:01

M
Malice
Unregistered
Malice
Unregistered
M



Quote:
Take part in Game Jams.


Lol little old me and acknex vs The Austin Game Community, that's a blood bath and humiliation waiting to happen.

Joking aside if there is a area this makes sense in than why not do it...

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