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Re: What are you working on? [Re: exile] #459591
05/26/16 17:19
05/26/16 17:19
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Caucasus
exile@ it looks epic! I love those gore effects you've made, they look awesome. The only thing that I can tell is the explosion effect, it still doesn't look 'powerful' enough. Anyway, this is one of the best (if not the best) multiplayer fps this forum has seen in awhile! laugh

Greets!


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Re: What are you working on? [Re: 3run] #459593
05/26/16 17:33
05/26/16 17:33
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Germany
Indeed great work!!


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #459594
05/26/16 18:53
05/26/16 18:53
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Posts: 5,370
Caucasus
Created my own alternative to Helghast's ellipsoid collision laugh

The problem with Helghat's snippet was, that removing entities used to cause pointer errors, and I couldn't really figer out how to remove them from structure list. So I decided to create my own version based on his simple idea, to get the closest NPC and push it away, with few improvement. I handle everything (all npcs) in one loop (thank's to Superku for his wonderful idea) and I check for special skill NPC_PUSH to make pushable 'level' + only NPC with FLAG8 set can push others. I'm planning to use this in one of my future projects, where bigger enemies will make their way straight to the player through the crowd grin

Greets!


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Re: What are you working on? [Re: 3run] #459596
05/26/16 19:39
05/26/16 19:39
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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Germany
That is looking pretty usefull!

edit:
Gun interaction
https://youtu.be/qtrt4o5eWhU

First "gameplay"/"killthrough" video ( running around killing some Zombies )
https://youtu.be/U4xX_Te7BIY
( At +- minute 1 of the video u can see that Zombies can standup again when fallen to ground )

edit: first camera/Player intro
https://youtu.be/aB8f1W_el6U
( camera starts to far behind player model - fixed already )

edit: recoil and hectic reloading Panel
https://youtu.be/IiBDL9vsLtU

edit: New mighty weapon
https://youtu.be/WsGq9veLHwo

Greets


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: 20BN] #459653
05/30/16 07:23
05/30/16 07:23
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
Originally Posted By: 20BN

looks really cool!
at 1:39 there is a shadow error... do you use a lightmap with stencil shadows? it is better than the earlier dots shadows, but a nice shadowmapping would improve the nice artist work.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #459675
05/30/16 15:55
05/30/16 15:55
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
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Posts: 795
U.S.A. Michigan
Well here is the last bit of gameplay footage for a while. At this point I am in need of artists since my artistic skills don't even belong on mom and dad's fridge laugh I will be in need of someone who can animate, model, and texture. Music, sound, visual effects and gameplay I can take care of, but the art department is seriously lacking. Until I get an artist there isn't much I can do at this point. This is the problem I always run into, I make a good looking project only to be stonewalled by the lack of artistic assets. Ah well, enjoy guys!

https://youtu.be/y7HXpIjBQTE

Re: What are you working on? [Re: exile] #459689
05/31/16 09:49
05/31/16 09:49
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
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Reconnoiter  Offline
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Posts: 1,823
Netherlands
Originally Posted By: exile
Well here is the last bit of gameplay footage for a while. At this point I am in need of artists since my artistic skills don't even belong on mom and dad's fridge laugh I will be in need of someone who can animate, model, and texture. Music, sound, visual effects and gameplay I can take care of, but the art department is seriously lacking. Until I get an artist there isn't much I can do at this point. This is the problem I always run into, I make a good looking project only to be stonewalled by the lack of artistic assets. Ah well, enjoy guys!

https://youtu.be/y7HXpIjBQTE
, Maybe you could go for a simplistic graphics style? I currently like the colorfull lightning of the level. I could see adding some lines etc. with some perhaps some neon/vivid colors could work well. For weapons you could than go for a simplistic futuristic style with some nice lights/lightning. Good animations would still be a bitch ofcourse. Anyway gl with it, looks good.

Re: What are you working on? [Re: Reconnoiter] #459701
05/31/16 20:22
05/31/16 20:22
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

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Joined: Jul 2008
Posts: 2,107
Germany
Guess the content problem have all indie scripters grin
Thats mainly the reason why i personally switched back to "Quake" style. ^^


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #459714
06/01/16 13:54
06/01/16 13:54
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Working on some lens flares (converting them from C-Script project and fixing pointer and other crappy issues):


Special thanks to 'Prete aka Priest'!
He is the one who created those lens flares, I've just converted them into the LITE-C and adjusted a little bit.

Edit: changed screen!
Edit2: lights are destructible, all lens flares get removed etc
Edit3: Download link (UPDATED LINK! VERSION WITH MULTIPLY LENS FLARES!)


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Re: What are you working on? [Re: 3run] #459715
06/01/16 13:57
06/01/16 13:57
Joined: Mar 2014
Posts: 359
CocaCola Offline
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CocaCola  Offline
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Joined: Mar 2014
Posts: 359
beautiful

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