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Import Model+Bones Animation from Blender? [A8] #459549
05/25/16 07:32
05/25/16 07:32
Joined: Jun 2010
Posts: 212
tagimbul Offline OP
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tagimbul  Offline OP
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Joined: Jun 2010
Posts: 212
hey =)
can anyone tell me how to import a model with bones and animation in the MED? From Blender, 3D MAX, Cinema 4D or other programs? in 3DGS A8?


meine website mit 3dgs sachen =) //noch nicht ganz umgebaut ^^"
http://flashbreaker.com/home.html
und mein YT channel mit diversen game entwicklungs videos, vor allem shader zeugs
https://www.youtube.com/user/tagimbul/videos
Re: Import Model+Bones Animation from Blender? [A8] [Re: tagimbul] #459565
05/26/16 01:20
05/26/16 01:20
Joined: Nov 2014
Posts: 24
ME
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Hawthourne Offline
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Hawthourne  Offline
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Joined: Nov 2014
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Commenting to bookmark- I managed to export the armature with the mesh using the FBX export in Blender, but whenever I try to import it I get an error and the armature is lost. Any help would be great!

Re: Import Model+Bones Animation from Blender? [A8] [Re: Hawthourne] #459566
05/26/16 05:14
05/26/16 05:14
Joined: Jun 2010
Posts: 212
tagimbul Offline OP
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tagimbul  Offline OP
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can i use fragMOTION to export in blender, import in fragmotion and export to MDL ?
model + bones?


meine website mit 3dgs sachen =) //noch nicht ganz umgebaut ^^"
http://flashbreaker.com/home.html
und mein YT channel mit diversen game entwicklungs videos, vor allem shader zeugs
https://www.youtube.com/user/tagimbul/videos
Re: Import Model+Bones Animation from Blender? [A8] [Re: tagimbul] #459575
05/26/16 11:07
05/26/16 11:07
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
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Iglarion  Offline
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Originally Posted By: tagimbul
can anyone tell me how to import a model with bones and animation in the MED? From Blender, 3D MAX, Cinema 4D or other programs? in 3DGS A8?

Why you not simply use FBX import in MED? You just need export your model from 3dmax to fbx and import in MED. Just pay attention on the export options, because MED use fbx2010 plugin and some newer (or older) can cut animations and bones.
Frag is good, last version support export/import bones and animations to mdl7. Beacuse i do not use blender i do not know how export "fragmotion to blender" works, but i guess blender have a good FBX importer/exporter and you can import directly into MED?


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Re: Import Model+Bones Animation from Blender? [A8] [Re: Iglarion] #459576
05/26/16 11:25
05/26/16 11:25
Joined: Jun 2010
Posts: 212
tagimbul Offline OP
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tagimbul  Offline OP
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Posts: 212
i have problems with FBX export. the mesh is okey but the bones + animation i cant export...

i cant finf fnx2010. have you a link for me please? =)


meine website mit 3dgs sachen =) //noch nicht ganz umgebaut ^^"
http://flashbreaker.com/home.html
und mein YT channel mit diversen game entwicklungs videos, vor allem shader zeugs
https://www.youtube.com/user/tagimbul/videos
Re: Import Model+Bones Animation from Blender? [A8] [Re: tagimbul] #459577
05/26/16 11:38
05/26/16 11:38
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
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Iglarion  Offline
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In 3dmax, when you go export model to fbx, click save and then in new window in 'Fbx file format' select version 2010.

Re: Import Model+Bones Animation from Blender? [A8] [Re: Iglarion] #459578
05/26/16 11:42
05/26/16 11:42
Joined: Jun 2010
Posts: 212
tagimbul Offline OP
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tagimbul  Offline OP
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Joined: Jun 2010
Posts: 212
ok i try it thx =)


meine website mit 3dgs sachen =) //noch nicht ganz umgebaut ^^"
http://flashbreaker.com/home.html
und mein YT channel mit diversen game entwicklungs videos, vor allem shader zeugs
https://www.youtube.com/user/tagimbul/videos
Re: Import Model+Bones Animation from Blender? [A8] [Re: tagimbul] #459622
05/28/16 21:38
05/28/16 21:38
Joined: Jun 2010
Posts: 212
tagimbul Offline OP
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tagimbul  Offline OP
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Joined: Jun 2010
Posts: 212
now i try it with fragmotion. and then i work with FBX or BHX packs from true bones. bones animations rigging <3


meine website mit 3dgs sachen =) //noch nicht ganz umgebaut ^^"
http://flashbreaker.com/home.html
und mein YT channel mit diversen game entwicklungs videos, vor allem shader zeugs
https://www.youtube.com/user/tagimbul/videos
Re: Import Model+Bones Animation from Blender? [A8] [Re: tagimbul] #459794
06/05/16 19:40
06/05/16 19:40
Joined: Feb 2015
Posts: 19
France
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RPGfan Offline
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RPGfan  Offline
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Joined: Feb 2015
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I hope help you with my contributions

I use Carrara v 8.5 Pro, I export with FBX 6.1, but be careful with the faces, in Carrara you must by example, on the top view adjust the object orientation on side view and lying... all the directions are modified before attach the bones...and export for MED.

Re: Import Model+Bones Animation from Blender? [A8] [Re: RPGfan] #459852
06/08/16 19:36
06/08/16 19:36
Joined: Nov 2014
Posts: 24
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Hawthourne Offline
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Hawthourne  Offline
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Joined: Nov 2014
Posts: 24
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I think blender exports to FBX fine with the armatures, because if I then import the FBX back into blender it is there. Do we think that there is just a hiccup with how the two programs encode/decode and the only option is to use a different program?


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