Thanks for the comments so far!
@alibaba
The cut is a bit too fast. Give the people a bit more time to get the sellingpoint of your game (crazy movement).
When will you release it? I will buy a copy. Always wanted to play something like that. Nice disorienting shooter using all dimensions. Great work.
Yeah, I thought that maybe if I cut it fast it will show how fast the game itself is.
Release is still not in sight. Soon I´m going to release 1.0b and put that on Steam Greenlight to see how much interest there is. Depending on that I´ll continue with the development.
* good graphics for indie (though the ground texture in the hollow sphere-kind map at 0:36 could be improved a bit)
* features like 'Epic Story' and 'Team Battles' show only like a second of gameplay before switching to the next feature, so its not clear (to me atleast) what they really add and perhaps more important its easy to overlook them.
* does it have bots, even if they only serve to fill up servers a bit?
Thanks for your comment! Yeah as stated, I tried to get an action-like trailer
(But I´ll consider that point when I redo the trailer)
Yes, it does have bots, but only offline at the moment. Online bots are on my To-Do list though and will be implemented in the 1.0b version.