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Re: What are you working on?
[Re: JibbSmart]
#454575
09/10/15 17:18
09/10/15 17:18
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Joined: Jun 2014
Posts: 5 Germany
nekokuruma
Newbie
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Newbie
Joined: Jun 2014
Posts: 5
Germany
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After some time I finally could work on my framework again. The framework (named Inca) now contains a simple drag and drop system, but still work in progress. Fun fact the framework originally started as a chart framework. But at the moment I still haven’t implemented a working chart. 16 files chart related 131 files inca framework A little more than 12% of the files for the actual planned feature
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Re: What are you working on?
[Re: nekokuruma]
#454629
09/12/15 14:08
09/12/15 14:08
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Incoming new Model Just Highpoly: (WIP) EDIT: Updated the Image! Feedback?! Regards Sebastian
Last edited by rvL_eXile; 09/12/15 19:39.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: rvL_eXile]
#454638
09/12/15 20:12
09/12/15 20:12
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Malice
Unregistered
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Malice
Unregistered
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Nice^ but the fan screen seems a bit small, I mean the texture looks compact. Shouldn't the gaps in the screen be wider?
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Re: What are you working on?
[Re: ]
#454647
09/13/15 09:09
09/13/15 09:09
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Joined: Jul 2001
Posts: 4,801 netherlands
Realspawn
Expert
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Expert
Joined: Jul 2001
Posts: 4,801
netherlands
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working on a little doomed template from scratch almost all doom game aspects are in it. One final thing to figure out and i will upload it. - movement keys and mouse - First person view - Animated weapon - Exploding stuff - Enemies attack - Doors (With and without keys) - Lives/score/health - Shooting bullets - Elevator (not working yet) clip : https://youtu.be/bmh5MeJnkUk
Last edited by Realspawn; 09/13/15 09:33.
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Re: What are you working on?
[Re: Realspawn]
#454657
09/13/15 13:06
09/13/15 13:06
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Malice
Unregistered
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Malice
Unregistered
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^ That's a cool start bro. You'r gonna get the big issue question with this template - namely enemy AI, pathfinding, enemy control functions, center of screen cross-hair hitting, enemy firing offset(always hits player or random misses), there are more, but you get the idea.
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Re: What are you working on?
[Re: ]
#454662
09/13/15 16:05
09/13/15 16:05
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Joined: Jul 2001
Posts: 4,801 netherlands
Realspawn
Expert
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Expert
Joined: Jul 2001
Posts: 4,801
netherlands
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This will be a simple mini template so people can click together a doom kind of game for first part i need the elevator to work first. From there i can expand in parts. It will hold all basics so user build a level places hero crates enemies assign them their action ands voila play on !
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Re: What are you working on?
[Re: sivan]
#454784
09/20/15 12:36
09/20/15 12:36
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Joined: Apr 2005
Posts: 2,332 Germany, BaWü
aztec
Expert
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Expert
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
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Hey there guys, impressive to see that some of you guys are still here. I thought maybe it would be cool to show you some of my most recent work. Its not really connected to 3DGS anymore. Just some Modelling with Cinema4D. I wasnt around here much because I finished MediaDesign school over the last 2 years... but I really got a lot into 3D Modelling ;D totally loved it. And totally love what you guys are doing her regrads Aztec [img] https://m2.behance.net/rendition/pm/24645355/disp/27c85a9dc9495b409f07f8f152e68498.jpg[/img]
Visit: schwenkschuster-design.de
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