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Re: What are you working on? [Re: ratchet] #453657
08/06/15 15:38
08/06/15 15:38
Joined: Feb 2003
Posts: 146
RP China
2
20BN Offline
Member
20BN  Offline
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2

Joined: Feb 2003
Posts: 146
RP China



THX all.

Re: What are you working on? [Re: Kartoffel] #453663
08/07/15 05:37
08/07/15 05:37
Joined: Sep 2009
Posts: 993
Budapest
Aku_Aku Offline
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Aku_Aku  Offline
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Joined: Sep 2009
Posts: 993
Budapest
Originally Posted By: Kartoffel
Im using a custom object and custom functions to edit and handle unicode strings.
This also includes saving to and loading from text files.
I did this because not all of acknex's string functions work with unicode STRING* objects.


So, did you maybe wrapped those strings/chars together with other data into structs and did you wrote some special handlers for them?

Last edited by Aku_Aku; 08/07/15 05:38.
Re: What are you working on? [Re: Aku_Aku] #453665
08/07/15 06:48
08/07/15 06:48
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
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txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Did someone say Unicode? grin


Re: What are you working on? [Re: txesmi] #453677
08/08/15 06:35
08/08/15 06:35
Joined: Sep 2009
Posts: 993
Budapest
Aku_Aku Offline
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Aku_Aku  Offline
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Joined: Sep 2009
Posts: 993
Budapest
This is looking out nice. do you have other alternate solution? grin

Re: What are you working on? [Re: Aku_Aku] #453679
08/08/15 08:22
08/08/15 08:22
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
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txesmi  Offline
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Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Not really. I used the native str_ commands. The only problem I found is str_cat_num that messes up the format string when it carries more than the number format. Solved by adding the text and the numbers in different instructions.

I also used file_load in order to be able to open UTF16 files from an offuscated resource file.

Salud!

Re: What are you working on? [Re: txesmi] #453681
08/08/15 10:21
08/08/15 10:21
Joined: Oct 2010
Posts: 73
0110111
C
CodeMaster Offline
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CodeMaster  Offline
Junior Member
C

Joined: Oct 2010
Posts: 73
0110111
@txesmi it looks really nice

@20BN effects look fantastic, are you planning share?

Re: What are you working on? [Re: txesmi] #453686
08/08/15 14:41
08/08/15 14:41
Joined: Sep 2009
Posts: 993
Budapest
Aku_Aku Offline
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Aku_Aku  Offline
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Joined: Sep 2009
Posts: 993
Budapest
Thanks for the explanation.

Re: What are you working on? [Re: Aku_Aku] #453697
08/09/15 03:50
08/09/15 03:50

M
Malice
Unregistered
Malice
Unregistered
M



I present the next 3dgs contest. It is the the " put up or shut up challenge"

With in the next next 18 months, put aside time , money , recruit team members , start a kickstarter(or EU version), and create the best mother fucking game you can.

At the end of 18 months , put up a near finished version or shut the hell up because your just playing at a dream of game creation.
Bam mofo's

Hahah
Mal

Re: What are you working on? [Re: ] #453699
08/09/15 04:27
08/09/15 04:27

M
Malice
Unregistered
Malice
Unregistered
M



Submit fully detailed design docs to the forum within 3 months

P.F.S if you ddoc is less then one 20 pages . it is not a ddoc it's a worthless brief

Just say if you in or out. Will have the mod's create a locked thread for us. We do need to keep outsiders out after all.

Last edited by Malice; 08/09/15 04:38.
Re: What are you working on? [Re: ] #453700
08/09/15 05:22
08/09/15 05:22

M
Malice
Unregistered
Malice
Unregistered
M



You know why this engine is not being developed, why jcl can not fund improvements. it is simple, you lone wolf ass holes don't produce shit.
Can't decide on a idea, can not draw up designs, can't work with or develop teams.
Can't produce shit??

Fucking hobbyist. Nothing and I mean no fucking thing in this world was ever made by one man. You jack ass' ! Group up. team up, get a producer like me and make something. Any fucking thing!
20 damn games and 5 fuck success rock this engine back to life.
People once asked jcl if they could help develop the engine and he said " just focus on making games" well he was right!
Where the fuck is Sid's and slin's engine and why the fuck can't they lend there God given genius to producing something fucking substantial from this engine.

You all a bunch of noise to me. 10 years trouble shooting cry fucking babies code. Where did I learn, solving bitch ass problem for bitchs that have fallen by the wayside. I know the names for many member long loged off this forum.

Make something , sell something and do it soon or just kiss the fucking engine go bye.

Fuck you
Mal

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