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Re: Starting with Motion Capture ( 4 poor indies ) [Re: rayp] #452999
07/03/15 17:52
07/03/15 17:52
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
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alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
I´ll upload a video showing my workflow. Maybe it´ll help you. But keep in mind I´m using iPi.
EDIT: Let me say right away, forget brekel. It´s completely useless.

Last edited by alibaba; 07/03/15 20:37.

Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: Starting with Motion Capture ( 4 poor indies ) [Re: alibaba] #453000
07/03/15 22:09
07/03/15 22:09
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Yes would be nice. I read the same some hours ago. Pros were talking about Animation stuff, all said forget Brekel. iPi seams to be the choice what i read everywhere. iPi soft + MotionBuilder = MoCap std.

For me i can say, it works nice with only one Kinectdevice installed.
iPi works nice and logic.

Currently iam working on that Problem that mocap BVH riggs Switch 180° and grow when importing to game model.
Ill try to edit the BVH by hand (maybe ill write a tool) and ill test BVHacker. I read setting bone - angles in MOTION section of BVH all to zero in first frame solves the Problem and the BVH fits the game skelleton perfect.

edit:
Found the problem with target character...i guess

Thanks for any tips

Last edited by rayp; 07/04/15 00:03.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Starting with Motion Capture ( 4 poor indies ) [Re: rayp] #453001
07/04/15 00:48
07/04/15 00:48
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Finally...working target character:
First animation on a ingame zombie model!

Now i can start smoothing the workflow ... cause i know one grin

Till then!
Greets

edit:
@Alibaba
But a Video from you wont hurt anyway...if uve the time grin

edit2:
Ill post the workflow i used...but not now...its simply to much to write for now grin

Last edited by rayp; 07/04/15 12:47.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Starting with Motion Capture ( 4 poor indies ) [Re: rayp] #453006
07/04/15 12:47
07/04/15 12:47
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Did i saw that right iPi Soft want me to pay for every year 345$ ? A joke right...

edit:
http://ipisoft.com/store/

This is no solution. But i have to say, it works like a charm. fantastic, ill post some Infos and Screens soon.

Edit2:
Wow...the results are really great. More than i expected! Great! After a bit training i just recorded about 20 anims and a few minutes ago a first walk anm. Unbelieveable.

Last edited by rayp; 07/04/15 21:08.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Starting with Motion Capture ( 4 poor indies ) [Re: rayp] #453029
07/05/15 18:03
07/05/15 18:03
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Sadly my trial version of mocap 3 is expired, it´ll take some more time since I am not on my regular PC.


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: Starting with Motion Capture ( 4 poor indies ) [Re: alibaba] #453059
07/06/15 14:33
07/06/15 14:33
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Finally the MoCap report...and because iam a nice dude i share the workflow!

Wishlist / stuff to startup
() Windows 8 or 8.1 ...point!
() Kinect SDK 2.0 not 1.8 ( didnt work 4me ) from MS page
NOTE: Drivers are in this SDK
() 64bit of course
() 8GB
() Intel i5 or higher
() DirectX 11 graphics card
() big n fast(!) HD
() USB 3.0 ( carefull: not every device is working, google be4! )
direct connections!
() MS Kinect Adapter ( +- 50Euro )
() Kinect XBOX one or Windows V2 ( did not test Kinect360 ...maybe i will )
() 2nd Kinect for "360° mocap's" ( each +- 140Euro )
() iPi MoCap Studio ( free trial will work 30 days )
() iPi Recorder
() fantasy in your brain

Very usefull
() Fragmotion ( forget Milkshape in this case btw )
() BVHacker ( must have for basic n quick edits of BVH )
() (some) Knowledge about motion blending
( how to move correct 4ex walk anm: last frame same as first frame )
() Autodesk FBX Converter
( free, thank u Malice that u reminded me btw grin )
() Any Game Engine like 3dgs grin

Workflow
() Capture your movement ( iPi Recorder [depth 3d infos etc] )
40sec movement needs +- 15-30 minutes "rendering/tracking" time
() Track your movement ( render video to model )
() Postprocess filter is used to auto "cleanup" mocap data
() Retarget bones with your gamemodel ( nearly automatic done by iPi )
NOTE: I used FBX 2012 ASCII. model display sucks in Editor, but i
dont care cause bones are working
() Export MoCap data to BVH file
() If you want u can now edit the BVH file in BVHacker ( free )
Like "stick model to center ( walk animations )"
() Open a Editor like Fragmotion and apply the BVH
() Export to 3DGS MDL
NOTE: Save way: export to MS3D, open in MS3D, export to MS3D ASCII,
import in MED and save as MDL ( may fix nearly all possible errs )
() Thats it grin FREAKY !!!

After one day i was able to record about 30(![fact!]) animations. I tested
them ingame. Most of them i guess ill use later. So i did a fully
re-animate of a zombie model with 2200 frames in two days...gameready ( of course not MetricMinds Quality but... ).
Note: I resampled amount of frames down to 3 times with BVHacker, still
they look smooth and flowing. I was able to record with 30fps all the
time, solid. If you thinking about investing into a Kinect MoCap Device,
i can say: Do it!


Note about the videos below: Workflow is realtime! I only stoped and
restarted the vids cause of the rendering time! Everything else is chilled
realtime.


Video1
The motion capture depth video via iPi Recorder and only ONE(!) Kinect
https://www.youtube.com/watch?v=b7-JDhPX_vk

Video2
The tracking aka rendering process ( depth video to 3d model )
https://www.youtube.com/watch?v=IvkUuUd9xOs

Video3
The "cleanup" postprocess and import into editor, finally export to 3DGS
https://www.youtube.com/watch?v=qh-a-ELGjYo

If you have any questions ask. Next 27days ill record until my feet start
to blood...i mean all that shit, fu** animations, dance animations ahhhh
cutscene animations ahhhhhhh Alien Invasion Head Explode Animation grin

Bad thing btw: After 30days u need to pay iPi Soft in intervals
( 4ex 1 year basic : 345$ ... while thinking about, this isnt that
much for that GREAT Software ). I hope some free ( good ) tools will
appear next years. If not, guess iPi gots a new customer...me grin

edit: When recording its a good tip to ähm...do it naked btw! Dont wear gigantic pants, like i did in this Video wink

edit2: Note the model only "moves" in animation cause i did workflow for a walking animation. To keep model staying like in the BVH use BVHacker before merging the animation.

PEACE !

Last edited by rayp; 07/06/15 16:07.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Starting with Motion Capture ( 4 poor indies ) [Re: rayp] #453063
07/06/15 20:15
07/06/15 20:15
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
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Joined: Apr 2007
Posts: 3,751
Canada
Let's get down to the important question: Can you make some sex mocaps now? Slin and I would totally license them if you can provide good quality. I know you have a dirty mind.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Starting with Motion Capture ( 4 poor indies ) [Re: WretchedSid] #453064
07/06/15 20:19
07/06/15 20:19
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Of course i can and i will !
pm me your wishes please...if iam not working iam capturing every Minute.

But for now its a hard task with one sensor. but ill give it a try.
edit: and no Girl grin ...any Girl out there interested in sex mocap sessions? lol

Greets ^^

Last edited by rayp; 07/06/15 20:22.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Starting with Motion Capture ( 4 poor indies ) [Re: rayp] #453065
07/06/15 20:35
07/06/15 20:35
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Originally Posted By: WretchedSid
I know you have a dirty mind.
Originally Posted By: rayp
...any Girl out there interested in sex mocap sessions? lol
lol grin


Aside from that, I'm impressed with the result! Keep it up dude!

Best regards


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Starting with Motion Capture ( 4 poor indies ) [Re: 3run] #453066
07/06/15 20:46
07/06/15 20:46
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Thanks!

Trying some XXX animations right now...this is tricky!
edit: a rope-chair-construction may do the trick grin lol

first result with the "construction" lol:

Last edited by rayp; 07/06/15 20:49.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
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