The manual does not state that if function EFFECT is run from a entities action/function that the entities pointer is pass as the YOU point.
This should be in the notes for function EFFECT.
Or am I just benefiting from good/bad timing as the manual state EFFECT runs at the next wait?
Is the YOU pointer passed to the particle function or is the YOU pointer vagabond at the time the particle function is running?
Thank for your time and help
MAl
Last edited by Malice; 06/20/15 18:59.