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Re: unreal engine 4 [Re: gri] #450014
04/04/15 16:48
04/04/15 16:48
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
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Budapest
a link for photorealistic game fans (I know at least one here), how Epic made the Open World Demo (a lot of assets of it are available for free at marketplace): https://www.unrealengine.com/blog/creating-assets-for-open-world-demo


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Re: unreal engine 4 [Re: sivan] #450148
04/07/15 11:52
04/07/15 11:52
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
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Budapest
my boring adventures with bug reporting with final success: https://answers.unrealengine.com/questio...g-2-errors.html


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Re: unreal engine 4 [Re: sivan] #450517
04/16/15 10:01
04/16/15 10:01
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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F

Joined: Sep 2003
Posts: 9,859
Gosh.... grin

This is one of the reasons why at work we are not allowed to have crazy pathes and special characters on file system level... and why everyone mounts a virtual drive with a fixed letter, so pathes are always the same grin

Last edited by Firoball; 04/16/15 10:05.
Re: unreal engine 4 [Re: FBL] #450531
04/16/15 20:14
04/16/15 20:14
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Budapest
thus your users can face such problems what you never tested tongue


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Re: unreal engine 4 [Re: sivan] #450532
04/16/15 20:31
04/16/15 20:31
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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Joined: Sep 2003
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We are not releasing our build environment laugh

Re: unreal engine 4 [Re: FBL] #450538
04/16/15 21:05
04/16/15 21:05
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
lucky bastards tongue grin


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Re: unreal engine 4 [Re: sivan] #452390
06/11/15 08:00
06/11/15 08:00
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
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last night I was unable to read through release notes of 4.8: https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/2015/4_8/index.html fortunately they spent a lot of efforts on optimizations.


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Re: unreal engine 4 [Re: sivan] #454278
09/03/15 09:10
09/03/15 09:10
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Budapest
Experimental DirectX 12 Support has arrived with 4.9: https://www.unrealengine.com/blog/unreal-engine-49-released


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Re: unreal engine 4 [Re: sivan] #454289
09/03/15 11:49
09/03/15 11:49
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
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Quad  Online
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Posts: 5,210
İstanbul, Turkey
That's probably as good as dx12 support gets anywhere. Dx12 support is added to engine by microsoft engineers themselves and going to be improved by microsoft&nvidia&epic.


3333333333
Re: unreal engine 4 [Re: Quad] #457887
02/05/16 08:40
02/05/16 08:40
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
create a VR environment in VR, coming soon. crazy. https://www.youtube.com/watch?v=JKO9fEjNiio


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