@^: Well raymarching is kinda neat.. I've been using 2D raymarching for fake shadows in a chess game but exept for things like this I don't see how it could be used in games.
It's nice to play around with because you can do lots of shit with raymarching but I consider most of it useless when it comes to game programming.
POTATO-MAN saves the day!- Random
Re: Team Acknex @ Revision 2015
[Re: Kartoffel]
#450111 04/06/1520:3604/06/1520:36
Who fucking cares? You can create some really amazing shit with it and if you want to make a cool 4k demo raymarching is one of the best ways to do it. Those guys created some really impressive stuff within 25mins coding in front of nearly 1000 people watching them.