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dynamic lights #449768
03/31/15 07:54
03/31/15 07:54
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Originally Posted By: The Mighty Manual
DirectX supports only 8 dynamic light sources, which is the limit of today's 3D hardware when not using shaders


How do I use more lights with shaders? Please, do go on wink

Last edited by DLively; 03/31/15 07:54.

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Re: dynamic lights [Re: DLively] #449779
03/31/15 11:08
03/31/15 11:08
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
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maybe deferred rendering by shade-c evo?


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Re: dynamic lights [Re: sivan] #449780
03/31/15 11:15
03/31/15 11:15
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
@^: yeah.

Also the limitation only applies for single objects. So you can have 1000 lights (will be slow as hell) but everything will look fine if not more than 8 lights affect a single object.


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Re: dynamic lights [Re: Kartoffel] #449793
03/31/15 15:12
03/31/15 15:12
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
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DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Right... I think I asked this question a while ago.. but it makes more sense to me now ^_^

Man I love this community..
Thanks guys!


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