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Re: unreal engine 4 [Re: Superku] #449115
03/04/15 19:28
03/04/15 19:28
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
User
Iglarion  Offline
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Joined: Jul 2004
Posts: 785
Serbia
Originally Posted By: Superku
Instead I prefer to just code my games the way I know it, even if it means they suck even more than they could with UE4.
The same way i'm thinking and beacuse of this i would rather pay for an A9 upgrade then take UE5 for free. UE4 is really powerfull engine, but he did not guarantee that i will make my game faster and better. I'm one who is still happy with Acknex, and if one day i see that he is totally dead, the next logical move would be UE, but for now I'm far from it.


IGRAVISION Page - www.igravision.com
RPG project - The Battle For Forgol 92.75%
Re: unreal engine 4 [Re: Iglarion] #449117
03/04/15 19:46
03/04/15 19:46
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
The best advice I can give to anyone is to never stop learning. Acknex's way of doing things is lightyears behind in anything modern and C++ may seem more complicated, but once you grok it you will understand how incredibly inferior A8 really is.

Being good at something is, well, good, but it's not an excuse to not switch to something better. That is of course unless you have an already quite progressed game, like Superku does. It makes zero sense for him to port Superku to another engine, not in this state. For new projects and everyone else however, I can only recommend to look into the alternatives.

Seriously, never stop learning. Especially if you consider this to be more than a hobby. You'll always have to learn new things if you enter this industry and stopping to learn means you'll be left behind soon. This industry is moving fast, keep up with it. Also, learning new things is fun too laugh


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: unreal engine 4 [Re: WretchedSid] #449118
03/04/15 19:51
03/04/15 19:51
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
The second best advice I can give to anyone is to stay the fuck away from the gaming industry. Terrible wages for a life sucking job.

Join a start up with money behind it and enjoy standing in the fallout of the money flying around for a bit, or join one of these enterprise companies that has been established for some time. Your choice, the first one will probably net you a little bit less and have you back on the street after a couple of years, while the other is less fun and gives you less freedom.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: unreal engine 4 [Re: WretchedSid] #449119
03/04/15 19:52
03/04/15 19:52
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
PS: If you can't program, you can still make Minecraft Let's Plays.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: unreal engine 4 [Re: WretchedSid] #449121
03/04/15 20:49
03/04/15 20:49
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh


Regards, Robert

Quote
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by Albert Einstein

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A8.47.1P
Re: unreal engine 4 [Re: WretchedSid] #449123
03/04/15 21:55
03/04/15 21:55
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Originally Posted By: WretchedSid
The second best advice I can give to anyone is to stay the fuck away from the gaming industry. Terrible wages for a life sucking job.

Join a start up with money behind it and enjoy standing in the fallout of the money flying around for a bit, or join one of these enterprise companies that has been established for some time. Your choice, the first one will probably net you a little bit less and have you back on the street after a couple of years, while the other is less fun and gives you less freedom.


That is true for any software startup / company. Not just game industry. Programming in general is a life sucking job and if you do not absolutely love it on a Stockholm Syndrome level, do not even think about it grin


3333333333
Re: unreal engine 4 [Re: Quad] #449124
03/04/15 23:09
03/04/15 23:09
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
@Sid
But looking at your pictures on facebook it seems to be a pretty nice job you have there!


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: unreal engine 4 [Re: alibaba] #449126
03/04/15 23:43
03/04/15 23:43
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
For everyone who says "but, i already know lite-c... etc."

do this:
read this:
https://docs.unrealengine.com/latest/INT/Programming/Introduction/index.html

then read all stuff under gameplay programming on the right pane.

from there on it should be easy to convert whatever you wrote in lite-c to unreal c++.

rest is figuring out a pipeline to converting your assets to unreal engine.


3333333333
Re: unreal engine 4 [Re: alibaba] #449127
03/04/15 23:58
03/04/15 23:58
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
@Quad: But the games industry is (un)arguably the worst in that regard. The others pay at least decently.

Originally Posted By: alibaba
@Sid
But looking at your pictures on facebook it seems to be a pretty nice job you have there!

I'm not working in the games industry though!


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: unreal engine 4 [Re: WretchedSid] #449130
03/05/15 03:02
03/05/15 03:02

M
Malice
Unregistered
Malice
Unregistered
M



@Sid - "Ouch" you do recall I am 100% home taught. I learned by doing and studying you guys work. The jump to C++ is more then just a langue switch for me. It is like 20 University classes I've never taken. e.g. programming logic and design. But I do thank you for the encouragement to both learn and not become a game programmer. I am a creativity type with no desire or ability to be a paycheck corporate programmer.
-- Also, Sid, I can see how my port idea for Superku was dumb. However, there is still no reason he can not use A8 as a demoing tool for future projects.

@Quad - Totally Awesome, thank you. If you are using UE4 maybe I can get advice from time to time.

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