Gamestudio Links
Zorro Links
Newest Posts
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Data from CSV not parsed correctly
by EternallyCurious. 04/20/24 21:39
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
folder management functions
by VoroneTZ. 04/17/24 06:52
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
4 registered members (AndrewAMD, Ayumi, Quad, PeWi), 488 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 427 of 554 1 2 425 426 427 428 429 553 554
Re: What are you working on? [Re: Reconnoiter] #448742
02/19/15 14:36
02/19/15 14:36
Joined: Mar 2012
Posts: 927
cyberspace
W
Wjbender Offline
User
Wjbender  Offline
User
W

Joined: Mar 2012
Posts: 927
cyberspace
a little more work done on the pistol..



Compulsive compiler
Re: What are you working on? [Re: Wjbender] #448848
02/24/15 09:20
02/24/15 09:20
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
nothing special just a grid showing level_ent size - of course, its size is auto updated on entity placement outside actual boundaries.
a bit ugly on far distances but good enough for us tongue
that green church is just a preview following mouse position, thus you can see exactly where it will be after a click.
I'm happy with everything, but too lazy to make the ground and water terrain placement menus... currently the only option is that ugly startup wizard, so it should be made anyway...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #448849
02/24/15 09:36
02/24/15 09:36
Joined: Jun 2014
Posts: 121
F
FEL Offline
Member
FEL  Offline
Member
F

Joined: Jun 2014
Posts: 121
I thought this is just a prototyp shocked whats with unreal 4?


FEL - Lead Game Designer & Core Developer
Re: What are you working on? [Re: FEL] #448854
02/24/15 11:29
02/24/15 11:29
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
3dgs: editor development / game prototyping
ue4: learning / testing / waiting for a more flexible terrain system


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #448859
02/24/15 15:57
02/24/15 15:57
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
@Sivan, but don't you think it is bit of a waste of your time to make an editor for gs if you are going to migrate to ue4 probably soon? (excluding the fact of honing your programming skills ofcourse) Or does ue4 not have good mapping tools (yet) and your going to translate it too ue4?

Re: What are you working on? [Re: Reconnoiter] #448881
02/24/15 21:34
02/24/15 21:34
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
It's a shame that 3DGS is losing its users - likely due to its lack of updates over that last year... wait there were none..

Reconnoiter your posts are 666.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: What are you working on? [Re: DLively] #448882
02/24/15 22:48
02/24/15 22:48
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
for the first sight it is waste of time, but it has given me a lot of experience how to and how not to do things, my work is much more organized now (still not enough). and after a long period without update, I decided to release a probably final version with a good enough source, then I can concentrate on my game again. of course I will add bug-fixes and minor features later.

since I develop my game within MapBuilder, a better editor is better for me too laugh it has a simply separated code package not included in the released version. the engine itself is suitable for making my game even if no more updates come, I stay here for a while because I can work fast with it, but ue4 seems to be the right choice of future works for me. it is a heavy but very inspiring engine, being developed with light speed. e.g. visually debugging game/AI logic required a lot of work with 3dgs, and it is much simple in ue4; complex outdoor scene rendering also more optimized etc. but it depends on your needs/targets, any engine can work laugh


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #448884
02/25/15 00:15
02/25/15 00:15
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
playing with open street map overpass api

Re: What are you working on? [Re: txesmi] #448919
02/25/15 12:41
02/25/15 12:41
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Quote:
Reconnoiter your posts are 666.
, lol grin , don't get me wrong though, I like gs3d and am planning to stay some time here. Besides the most annoying thing I had with gs3d was WED which I 'fixed' by having my own map editor (like Sivan did but less profi looking). Now I just need stop making crappy fps games do something where I am good at grin .

@sivan, well you can always ship your editor with one of your future games as a game map editor. The beauty of that is you probably only need to change a few things (e.g. add the units and stuff that users can place) while possible adding lots of value to your game for mappers/modders wink .

@txesmi, thats pretty cool, I could also see that being handy for a rts game that doesn't focus on graphics to much but more on tactics or such.

Re: What are you working on? [Re: Reconnoiter] #448959
02/26/15 13:35
02/26/15 13:35
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
today I added the most simple menus to my editor grin (can be extended in future)
now ground and water terrain placement/removal is simple. water is always scaled to ground.





Free world editor for 3D Gamestudio: MapBuilder Editor
Page 427 of 554 1 2 425 426 427 428 429 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1