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rendering into a volume texture? #447762
01/03/15 12:21
01/03/15 12:21
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
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Kartoffel  Offline OP
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Hey there!

just a quick question to the more experienced ppl: is it possible to render into a volume texture using direct-x 9?

I don't think so, but I'll ask anyway.. maybe there's a way grin

kind regards, Kartoffel


POTATO-MAN saves the day! - Random
Re: rendering into a volume texture? [Re: Kartoffel] #447763
01/03/15 12:39
01/03/15 12:39
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Visit my site: www.masterq32.de
Re: rendering into a volume texture? [Re: MasterQ32] #447764
01/03/15 13:06
01/03/15 13:06
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
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Kartoffel  Offline OP
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
unwrapping the 3d texture... why didn't I think about this? grin

gonna be slow as hell though... this one needs twice as much texture sample operations than it does with a volume texture, but it could work.

thanks a lot!

Edit: and this shows again that direct-x 9 is outdated as fuck :<

Last edited by Kartoffel; 01/03/15 13:10.

POTATO-MAN saves the day! - Random
Re: rendering into a volume texture? [Re: Kartoffel] #447770
01/04/15 00:13
01/04/15 00:13
Joined: Nov 2007
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MasterQ32 Offline
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MasterQ32  Offline
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yep thought the same thing. But it's also pretty mindfucked to render a 3d model into a 3d texture grin


Visit my site: www.masterq32.de
Re: rendering into a volume texture? [Re: MasterQ32] #448261
01/26/15 13:35
01/26/15 13:35
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Hummel Offline
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Hummel  Offline
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Quote:
But it's also pretty mindfucked to render a 3d model into a 3d texture
lies


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