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Rift support? #446999
11/11/14 18:58
11/11/14 18:58
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
Expert
Kartoffel  Offline OP
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Hey there jcl!

Just a quick question: Have you already considered creating an official Oculus Rift plugin for A8 once the final consumer version is out?

Last edited by Kartoffel; 11/11/14 20:01. Reason: grammar >_>

POTATO-MAN saves the day! - Random
Re: Rift support? [Re: Kartoffel] #447288
12/01/14 19:34
12/01/14 19:34
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
Expert
Kartoffel  Offline OP
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
( sorry for bumping this, but it's been ~3 weeks by now smirk )

Edit: just remembered that you guys were on vacation.. oops

Last edited by Kartoffel; 12/01/14 19:35.

POTATO-MAN saves the day! - Random
Re: Rift support? [Re: Kartoffel] #447290
12/01/14 21:44
12/01/14 21:44
Joined: Jun 2014
Posts: 121
F
FEL Offline
Member
FEL  Offline
Member
F

Joined: Jun 2014
Posts: 121
No.


FEL - Lead Game Designer & Core Developer
Re: Rift support? [Re: FEL] #447291
12/01/14 21:58
12/01/14 21:58
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
FEL, you cannot speak for the developers, so what is the point of your comment?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: Rift support? [Re: Superku] #447327
12/04/14 16:15
12/04/14 16:15
Joined: Jul 2000
Posts: 27,977
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,977
Frankfurt
We'll have to look into the oculus rift kit - so I can't answer the question right now. It depends on the effort to implement a plugin, but it seems doable.

Re: Rift support? [Re: jcl] #447331
12/04/14 17:45
12/04/14 17:45
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
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Kartoffel  Offline OP
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Thanks for your answer.

A user already made one for the DK1.. I don't think there's too much work involved but I could be wrong.


POTATO-MAN saves the day! - Random
Re: Rift support? [Re: Kartoffel] #447342
12/05/14 12:47
12/05/14 12:47
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
I think there was a contribution not a long time ago, someone made a plugin... then it could be refined.


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Re: Rift support? [Re: sivan] #447343
12/05/14 13:33
12/05/14 13:33
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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Joined: Apr 2007
Posts: 3,751
Canada
That's exactly what Kartoffel said...
It's DK1 though, the DK2 is different and so is the SDK.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
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